A very enjoyable DM release set in a Sci-Fi tech environment. The main combat area is an almost symmetrical, long, large section of the map with multiple floors. The symmetry is broken up with crates, doorways, corridors and stairs that only appear on one side or the other.
A slightly difficult jump for the Red Armour requires you to pay attention when going for it. A few minor issues with the layout; there are some dead-ends that look like they should not be and a fan that is not a jumppad - but all other fans are.
The layout and theme are working very well and this is a professionally finished, solid release.