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Zacharias q3 version
Zacharias q3 version by Takkie
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HelterSkeleton Rep. 3021
#5   05 Aug 2010
this is too small, even for you, takkie! i wouldn't fret too much about your item placements - they always bring a highly unique and specific element to each level you produce but the problem with your more horizontal maps is scale. i don't think it works quite as well as the multi-tiered vertical maps you started out with. but even if you retain the scale more or less the big problem here is lack of cover. it exists btw upper and lower levels but obviously lacks it when 2 players are on the same level. tough here - because the options for players are rather limited. i would have preferred to have seen a retexturing of the original offering of zacharias - comparing the 2 i actually miss alot of the elements you had in the original... and well this REALLY is a small instagib level at heart. in this respect it works perfectly and playing it as anything else isn't really doing it justice.
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Takkie unregistered
#4   07 Sep 2009
No prob man.
I'll may put up my next map up there for beta, thanks for the invitation.
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fKd Rep. 325
#3   07 Sep 2009
come over to the level editing section at www.quake3world.com. there are bunch of us mappers who will be able to help you out if you are having any difficulties. after re reading my comment it does sound a bit harsh.. sorry.
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Takkie unregistered
#2   07 Sep 2009
I know these maps of mine are not the best work here on ..::LvL
That's not my intention, i'm trying to make small, full of action, funny and a bit twisty kind of maps.
It is something I do foremost just for myself and sometimes I like to share my creations.
And man, I love and enjoy ..::LvL for many, many years now.

If you don't like these maps I'm ok with that.
I've worked a long time on these maps, I'm not a great nor a fast mapper and still learning here.
It took me over a year to complete these two little maps...
I've rebuild them many times and searched intensly for the textures that I found fitting.
The water behind the glass thingy is just a funny twist and q3map2 does some fine lighting-work with it (IMO).

In short, there is effort, time and energy put in and spend on these maps...
this is what I do and I like it.

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fKd Rep. 325
#1   06 Sep 2009
i have to say im not a big fan... it seems more like the designer is lazy and not really trying to do anything. its a box map... end of story. but it seems to be a theme of his... come on dude, put in a little more effort. and as for the gfx.. i dont understand them... whats with the water behind glass set into the walls for no reason...? 6/10
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