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CTF Cinnamon Toast
SomeRhino

Added: 8 Nov 2003
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PaN61
15 Nov 2009 #8
I love this map. Lighting is good, middle area is quite challenging if you versed 6 bots on each team on Nightmare!. Bots seem to defend the flags really good.

You should keep on making CTF (Capture The Flag) maps.
Good map SomeRhino, I give it a, 8/10

PaN61
Edited: 05 Feb 2010 AEST

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TheOtherGuy
23 Jul 2004 #7
This map O // || 5 !!! Bump up the g_speed to about 500 and put about 6 bots/team and it plays / // E 5 O // E !!!
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Atilla da Hun
7 Dec 2003 #6
Die map is 'n absolute stuk bees, pêre. Kry hom NOU.
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me!
3 Dec 2003 #5
sorry not 2 good at all! 0/10
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Opja
28 Nov 2003 #4
lemme vote again! this deserves more than a 5!
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Opja
27 Nov 2003 #3
just found the trap. very cool advantage, if ya know where it is (and they dont).
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Opja
27 Nov 2003 #2
//007!!! |)15 5|-|17 15 73//53! j00 |-|4/3 1//||23553|) |)15 |_337 64//3|2.

so well done. and if you can understand that ill be even more impressed.

|34(3 0|_|7!

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Tetzlaff
11 Nov 2003 #1
The 2 ways into the flagroom are a bit unbalanced, the water pipe entrance is very dangerous for attackers (very easy to defend), unless you play the map with a grapple mod like Threewave CCTF.

Also the flagroom is too flat and featureless.

Looks obviously aren´t the foucs here, but then please don´t use team-coloured lighting, it just camouflages the players, team-coloured trims get the job done much more effectivly.

But it´s a good start, and it would be nice to see some more maps from Somerhino in the future.

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Theme:
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Textures:
Not set
Comments:
8 comments (16.88 yrs ago)
Ranked:
Downloads:
2,545 & 286 LiveViews (daily avg. 0.34)
File:
ctf-cintoast.zip, 2.22 MiB
PK3 date:
22 Oct 2003
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