I think the atmosphere is nice regardless, and playing this map made me think of Babylon 5 with all the industrial/tech themed textures, but not the brick walls.
Edited 1473.2 days after the original posting.
And yes, on the note of the tasteless flag- I had forgotten about it between the time I played the map and when I reviews. It definately doesn't belong there. Is this also the map with the picture of the dead pig or whatever it is in the loading screen? Or was that something else I probably reviewed recently. Let's stick to Quake imagery please.
I'll probably eventually delete it as well- I just can't stand the fullbright areas- that's why I gave it a 6- I usually don't keep anything I give anything less than a 7 or 8. No one hardly ever plays these maps on servers anyway- and I almost never play with bots.
Free Speach goes both ways..this map stinks!
I agree with the original assessment - the gameflow is just not there. Plenty of the boxes are just a bit too close together, creating one-way-in/one-way-out situations, not great for creating cat/mouse hunt situations.
And that poster... utterly tasteless.
One odd thing was the suicide chamber (the room with the plasma gun where the door locks behind you. It should be possible to shoot the trigger from the OUTSIDE of that room, not the inside. Hence only the one in that room can activate the trap, killing himself. If the BFG were in there and the switch on the outside it would have made it more interesting (at least the BFG would lure players in there, whereas I wouldn't go in there for a plasma gun knowing I was likely to get killed for it)