A flat layout reminiscent of quake2 single player. The gameflow is not really there, and the item place isn't up to much. Not very engaging. The red armor and BFG are in a trap which locks you in a corridor for 15 sec. A switch on the roof triggers multiple grenades inside the corridoor...boom. Its kind of a good idea, but the lockin is about 10sec too long. The poster on the side of the trap is fucked up and totally out of place. The other main problem I had was there is a heap of paper thin walls all over the place.
Not the best map in the world, heaps of room for improvement.