Oh, and btw, there is no way you could have a good game with 12 players on this map. I'd say 4-6 would be best. It's not that large, I guess it just feels larger than it is because of the "massive" style of the architecture.
The gameplay is ok, but could have been better. It's too flat - with more verticality this map could have been a real winner. There are a couple of dead-ends where a jumppad or two together with another level of floors would have been great.
I don't like the invis, that ruins most games, and it's just plain boring. The item placement could also need some fine tuning. But all in all, it's a nice map with a fair amount of potential, but sadly it falls a bit short on stuff that could have been made better with some beta testing.
I play with 4 bots on hardcore and 200 in frags and the boosterspeaker on high.
My eyes bleed I promise.
I like very much the uper floor
vere you grab the rail and jump down over ther heads and blow them to peaces. Nice...
I like the simple textures.
And some things from CS-maps as well,those boxes, fore ex.
First time i had time limit on fore 20 min.My Head spiiiiin.