No I am sure I / we don't have those installed. I just noticed that the zip as you mentioned has these files in it. I'm sure that'll solve things, but it doesn't fit our quake 3 workflow! :D (the server has all the maps as pk3s only, and we download each new from it as we go through them.)
Edited 3.07 minutes after the original posting.
Edited 3.48 minutes after the original posting.
I'm only getting a single missing texture warning about /liquids/pool3d_6e.tga - no visual impact. Just to confirm, you do have both map-media-wolf.pk3 and map-media-genstart2.pk3 in your baseq3. These PK3's are part of the download.
As to PeaceFrog's comments about this being an initial effort, the map was completed close to 2 years ago and originally intended for the Generations Arena mod. It was only given a standalone release because several people asked me to release it as such. It's designed to mimic the "home" grounds of the 5 classes in Generations Arena, so the detail leves are low in some areas by design.
I'm missing a few textures though? Could be just my system though.
I like the moving block to the bfg. Nice touch.
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