Actually, I like the ambient sound. It gives the level a feeling of being in a lost temple swallowed up by a steaming jungle outside, complete with screaming birds. A South American jungle can be a very noisy place. The mild Egyptian textures also suggest a common ancestry of the temple builders with the more well known Pyramid builders that somehow made thier way to an unknown world. Use of vegetation in the level also leads one to believe that the level was set in a jungle and not a desert. I don't know what ambience Gecko had in mind, but that's the feeling I got playing the level (kind of like an Indiana Jones movie.) As for game play, there are a few rough spots, but I still liked the level. Unlike many beginner levels, the lighting was sufficient to actually see the walls inside the temple. Nuff said...