House by the cemetery
House by the cemetery by Gummo
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Lifted unregistered
#77   14 Mar 2014
We should make this for quake live and submit it there
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FragTastic Rep. 2459
#76   23 Mar 2012
@Kyall: Bummer!. I'm sure they will mate. New Update: Saw map will be released in 5 weeks time.. just to let you guys know :).
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Kyall Rep. 477
#75   22 Mar 2012
@FragTastic: Yeah, I didn't want to watch it because of all the violence and gore, and I am only 14 years old :P. But I can play Quake because the graphics are not intense, and the blood and gore isn't too bad. Pretty much, I can't watch Saw, but I could play Quake since I was 8 :D. I'm sure Saw enthusiasts will enjoy though :).
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FragTastic Rep. 2459
#74   22 Mar 2012
@Kyall: Thanks man :). It will be a good map and I promise all Q3 users that it's going to be fantastic. You should watch the film it's really cool, scary a little bit & mostly gory. Only watch it unless you are 16 + or are brave enough to watch it :).
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Kyall Rep. 477
#73   21 Mar 2012
@FragTastic: Wow, nice work! You seem pretty confident with this map, I'm looking forward to seeing it :). I haven't played UT2004, but I have played the first one, and Unreal Tournament 3. I also haven't seen Saw either, but I have heard a lot about it. If it is a good a map as this, then it is going to be an awesome map :D.
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FragTastic Rep. 2459
#72   21 Mar 2012
@Kyall: Haha! I have made loads of maps before I just dont get the time to post them on the site. i also create maps of UT2004 (Unreal Tournament). I won a mapping contest once and the rest I either came 5th or 3rd. If I had to say which is my best map, It would have to be the Saw map I'm currently working on
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Kyall Rep. 477
#71   20 Mar 2012
@FragTastic: No problem :D. Have you made maps before, or would this be your first map? :)
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FragTastic Rep. 2459
#70   20 Mar 2012
@Kyall: Thanks man :).
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Kyall Rep. 477
#69   19 Mar 2012
@FragTastic: Sounds pretty good. Good luck with that :).
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FragTastic Rep. 2459
#68   19 Mar 2012
@Kyall: Very well then :). I'm currently making a Saw themed map it's kinda similar to this although it's not in a house. There will be staircases that move and dark rooms with traps and the TV what Jigsaw speaks in. I got a good feeling it's going to be good.
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Kyall Rep. 477
#67   18 Mar 2012
@FragTastic: The gameplay was heaps fun to me :D. Not only was the bot support very good, but the map is fun with with a fair few mods, such as Hunt, Excessive Plus, Freeze Tag, and Team Arena. It was also good because the house just looks like a two story house, but it has the stairways outside descending into the ground, which leads to the torture chamber, which is below the house. The only flaw would be that it might be considered a bit gimmicky, or it has some awesome features which would make you stop and look at them, which would get you killed.
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FragTastic Rep. 2459
#66   18 Mar 2012
@Kyall: Yes! It is the best house map on Q3 :). I wouldn't say Gameplay is real excellent but it is great to play on with 6 + bots.
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Kyall Rep. 477
#65   17 Mar 2012
This is an awesome map. It is my favorite haunted house map. Everything about it is excellent. The layout of the map is great, and the fog outside gives it a realistic haunted theme to it. The skybox is excellent, matching the theme of the level, and the textures are awesome and realistic. The house is very well designed, and I liked how it had what can be assumed as a torture chamber, down in the basement. The gameplay is excellent. If you want to make it look extremely realistic and fun, put the Hunt Mod on, and play on Save The Universe mode. It calls for some crazy gameplay, with heaps of enemies, making it look like everyone is undead, or with only a few enemies, making it feel creepy as you are surprised that you can't see any enemies, then all of a sudden, the odd enemy or two comes out of nowhere and starts attacking you. Either way, it is very fun. Awesome job, definitely a keeper. 10/10.
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FragTastic Rep. 2459
#64   12 Feb 2012
@Alexje60: Lol I love Haunted Houses maps :). They are so fun and exciting.
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Alexje60 Rep. 72
#63   12 Feb 2012
@FragTastic Yes i know! I am/was very excited too.
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FragTastic Rep. 2459
#62   23 Jan 2012
Yes, YES! Finally a haunted house :). 10/10.
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I_like_quake unregistered
#61   31 Oct 2011
Definitely reminded me of Scooby doo
It was good for a couple of rounds before a Halloween party though haha
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Alexje60 Rep. 72
#60   22 Oct 2011
I love this level!
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KommissarReb (SW12) Rep. 2498
#59   10 Jul 2011
A very creepy level indeed. Great for Halloween.

In fact, it should have been released in October, instead of February. My other nitpick was that it doesn't show up on the menu.
Edited 1121.87 days after the original posting.

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gooball Rep. 1161
#58   28 Feb 2011
nice map :) the "drying meat" was funny

Edited: 28 Feb 2011 AEST

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halloweenie unregistered
#57   23 Oct 2003
kick butt map !
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Bumhead unregistered
#56   23 May 2001
WTF? what the hell is this gay level? for god's sake whe u extract the damn thing it doens't even work! serpoisly there are better levels like kickass marioland
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Ping Floyd unregistered
#55   05 Jan 2001
RECOMMENDED! This is one of my top five for sure,great atmosphere and some neat ideas. almost like being in TTCM.(think about it,you'll get it). My only quirk is that you can't open the front gate but I found myself playing this map longer than any other at first. great map Gummo,where's the scooby snacks? Zoinks!
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General Bass unregistered
#54   10 Oct 2000
Great piece of originality and design. Only gripe is that once you get haste, the quad and regen are easily obtained.

Reminds me of Blood...

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Ewa unregistered
#53   31 May 2000
Atmoshpheric to a T.

Get it Today.

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$u$h| }{ unregistered
#52   22 May 2000
Spooky atmosphere, I especially like the voices inside the walls. Gives it a very good hounted house scene. Great work on the map, Keep 'em comin! =D
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KODIAK unregistered
#51   18 May 2000
Even better than Delirium!

Bloody hell why dont they have an 11 on this scale?

great map!

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. : : F 4 K 3 : : . unregistered
#50   03 May 2000
VERY GOOD MAP..... PEOPLE DOWNLOAD IT !
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Steinecke unregistered
#49   07 Apr 2000
LOVE IT!
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Leviathen unregistered
#48   24 Mar 2000
Ok, I wouldn't have thought this was gonna be a popular comment buuuuuut, I LOVE THIS MAP!!!! Looking at the other posts I kinda see this is a popular comment however and so kinda superflous. I know it's not yer standard DM form, I know it's really weirdly laid out for a q3 map, but it's just soooooo different. It just, somehow, makes it really interesting. Like a few of the other posts say, it's a lot of fun.
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5150 Joker unregistered
#47   16 Mar 2000
Definitely a very nice looking map. It has a lot of originality which is nice break from the standard gothic theme. The only thing that held me back from giving a 10 is the lack of gameplay. From an artistic pt of view the map is near perfect, however it is hurt by the lack of weapons. Anyhow, good job on the map, i look forward to more of your releases.
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Sk*8*er [QsRu] unregistered
#46   15 Mar 2000
Hey Octo...Waz up...anyway

1.This map is very well designed.

2.I love the shading on this map...

3.Gameplay-Its ok...but sorta dull... maybe a few jumpads...and more powerups..

-Sk8er
=) Hey Octo Nice Review!

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CasbahBoy unregistered
#45   12 Mar 2000
Earl, you should make your own levels, seriously. Direct some of that creativity!!
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Fool unregistered
#44   02 Mar 2000
Good God. If Earl (alias Taxman)has done any levels, I would love to see em. Must take 6 or 7 years to do all the stuff he's talking about. (but of course, I wouldn't know. I don't build levels.)
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Earl (alias Taxman) unregistered
#43   01 Mar 2000
I wish there were more innovative maps for Quake3 like this one, as the usual Gothic theme is becoming tiresome. The foggy graveyard setting is absolutely brilliant, but I think it could be further enhanced if you created an ominous dark sky, illuminated by a full moon with clouds passing over it and flashes of lightning accompanied by intermittent claps of thunder(use sounds from lightning gun). The open plot where you fall in, to emerge in the basement beside the rocket launcher is superb,I liked the spikes trap, where I was impaled, as it was different from the usual lava snares, etc.Personally, I would prefer more outdoor action to occur, but this does not detract from the overall high quality of the map. Great map, worth the download time.

Score: 8/10

Below are a few suggestions of ways to improve the current level or ideas that you may wish to implement in your eagerly anticipated new levels.

  1. Respawns.
a)Why not create a respawn spot on a dully lit lane that leads to an entrance to the cemetery that directly faces the house, make this the main gate,you could use a stone wall with Quake's Gargoyles on either side and a fiercesome looking gate, that creeks open as you push it.

b)Another idea for a respawn spot would be below some of the numerous tombstones, so that when you respawned you could clamber out of your grave, thereby creating the impression to onlookers that you were returning from the dead.

  1. Architecture.
a)Why not build a mausoleum or burial crypt, etc in the graveyard as this might add even more atmosphere to the already creepy surroundings. Include difficult to reach powerups in some of these tombs, and one of your inventive traps; this may also prevent all the action from taking place in the main house.

  1. Models.
a)A model I recently downloaded (available from Polycount fits wonderfully into the environment you have created. The name of the skin is Deadeye, he looks like bones, except is dressed in an old cowboy outfit and has glowing eyes and a smouldering cigar stuck in his mouth. He also carries an extra weapon (only for effect) which he uses in his humourous gestures. The bad news is there is no bot support for this skin, could this be remedied?

b)would it be possible to produce a skin for the character Orb that resembles a gruesome,fiery eyed hound, surely this would make us all look behind even more often while playing your level.

  1. Sound.
a)Why not include some whining wind.

5.Sky.

a)The last idea concerns the sky. Consider including in the sky for a short period that amazing natural phenomena: St. Elmos Fire (Northern Lights, Aurora Borealis).

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sayan unregistered
#42   26 Feb 2000
a very cool map d/load it, it worth the 5,27MB 9.5/10
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Frenzy unregistered
#41   24 Feb 2000
Good map, some kind of scary =). Anyway, a bit laggy at the fog, it's kinda hard to rail out there. And bicnarok, I came through there. --> Frenzy <--
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bicnarok unregistered
#40   23 Feb 2000
The most fun level ive played. Only one problem, you can´t get out of the "jail" inside where the armour is. The hole in the floor is too small
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Warlord unregistered
#39   22 Feb 2000
As I'm dodgin' rocket fire from the house, I'm gonna hang out with Shaggy and munch a sandwich by the Haste icon. Great map!
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:o) unregistered
#38   22 Feb 2000
Hey Gummo, make an Evil Dead map next time :)
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Grunt unregistered
#37   22 Feb 2000
Good work with the design but the gameplay aren't good. Not my kind of maps, and not to be nagging but the regeneration and speed are too close to each other. Hopefully there may will be a new version? with better gameplay and some small changes. But I really falled for the design it's so cool! Keep up maping!

The Swedish Grunt

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Fizou unregistered
#36   22 Feb 2000
There is a life outside the Q3 castles ... Really changing !
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Gummo unregistered
#35   20 Feb 2000
I really screwed up with the regeneration and speed, too damn close to each other.

I'm pretty sure the level I'm working on right now (Jailbait) will have better gameplay, I hope some of you guys can beta-test it when it's done (in about 2 weeks or something).

Thanks again for all the nice comments !

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[FM]D-Space unregistered
#34   20 Feb 2000
Fine atmosphere! Great music...

only bad thing: Quad, Regenegration and Speed are too close to each!

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Fool unregistered
#33   19 Feb 2000
I hate to say this, but 6 outta 10 for me. I have to give it the credit's due before I complain about it. First and foremost, this level is a piece of freakin art. (literately hanging on the walls)Beautiful. A huge break from the bland goth cathedral rut Q3 has gotten in. It's a treat to walk through and enjoy. And for the music: I've found it best to go in alone, turn the effects off and crank the music. Very kewl.

Now, to the downsides. Item placement was very sparce. Unless you like the power-ups. One RL for a level that big is, well, hard to come by shall we say. Oh, and for those inclined to play against bots, forget it. On my P II 450, 128 MG RAM, and VooDoo 3 card, by the time I added the 10 bots required to fill the level with an exciting amount of action, it was lag city. Even with all the nice things turned off. Like detailed sky, falling brass, etc. In the building was a little dark. But that can be fixed with a little tweakin. No biggie.

Overall, take it for what it is. A thing of beauty. I wouldn't really try to have a serious DM on it.

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RedFive unregistered
#32   18 Feb 2000
Huh, Gummo, will you make a version with Bot support?
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blod unregistered
#31   18 Feb 2000
Atmosfear! I like the map theme & visuals. Gummo you're in my check list now ;)
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Quake3k unregistered
#30   17 Feb 2000
its cool
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JibbaWho (HitmanRaN) unregistered
#29   17 Feb 2000
I really dig this .... but its more of a pice of art than a dm level. I definetly gotta give props on the look and feel..... EXQUISIT ......but again, i don't think it'd be to fun for more than 3-4 people if that. I look forward to his next attempt. Kepp m' comin GUMMO

PS: look for my first q3 attempt soon

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Octovus unregistered
#28   17 Feb 2000
(Me Again) :P

Fill it up with Cadavres, Bones and Flisks....

Fright Night Fragfest!

Happy Fraggin! Octovus

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RC unregistered
#27   17 Feb 2000
This was a treat to see (and the music's nice, too). I look forward to more Gummo.

Gameplay? At least as good as a UT map. ;)

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Gummo unregistered
#26   17 Feb 2000
If you have trouble downloading it from fileplanet you can get it here instead:
www.geocities.com/..._se/q3house.htm
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Jim unregistered
#25   16 Feb 2000
Very nice visually. I think this map has the best use of fog I've seen, except for that one place where you can see thru the grate, its like the fog is suspended above the grate. Other than that, some nice and interesting mapping going on here.

I wouldn't imagine it to be the best fragging field available, but 4-6 players wouldn't be too bad...

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Rando(BadAss) unregistered
#24   16 Feb 2000
Something different is right I'm getting so tired if the gothic Icould scream. Good textures, great sounds and all in all a good map. ScoobyDoo where are You!
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Shredder unregistered
#23   16 Feb 2000
I haven't played this map, but I agree with what octovus said when he was disappointed in the "manor" map. That map sucks so much. It was deleted from my harddrive after 10 minutes of seeing what it was like.
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Octovus unregistered
#22   16 Feb 2000
Amazing! After downloading the "Manor" map from fileplanet and being fairly dissapointed by it I came to Planetquake and found this! Can you say atmosphere? Good, cos thats what you get here. Not only eye-candy but fitting monster sounds and music too.

My only real gripe with the map is that the rocketlauncher is at the bottom of the mansion, and when you respawn way up in the house it takes a while to get to. Like the way you put the grenade-launcher under the stairs; good for getting that guy whos been pecking you with his machinegun :)

Nice map, good theme. Plz make more!

Happy fraggin! Octovus

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JET unregistered
#21   16 Feb 2000
Music lousy ?! DoH! Classic italian Horror-movie soundtrack from the early 80´s dude. Cant be more on spot on this map :-P
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[iF]Gonad unregistered
#20   16 Feb 2000
I just spent an hour literally on the level exploring every nook and cranny just now. Everything is way cool. I'll make sure to have my video setting right before I comment on a map again...lol

Nice map man.

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Sundown unregistered
#19   15 Feb 2000
Mucho creativity. My only minor complaint is that the open spaces outside are a little dead (LOL), meaning that little action is likely to occur outside unless you're playing against a bunch of claustrophobics. A girlie-man could just wander among the stones, picking dead daisies, and not be compelled to die at anyone's hands. But I do dig this map. The degree of detailing is a little uneven in places, but no big whup. This one looks good and plays good.Next one Gummo, promise me you'll stick a a curvy young female vamp in the basement, waitin for my shotgun totin' self to amble on in. I want to be converted!
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AssBall unregistered
#18   15 Feb 2000
Neat.

I think a dark sky would have done wonders though... that red is not right. As far as playability was concerned, it was not really existent, but for maps like this you don't download it for a great DM experience.

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Belial unregistered
#17   15 Feb 2000
Very, very cool map.

The music is lousy, though. Sounds like some goth crap. Put in Bach's toccata and fugue (you know, that scary organ piece) and the map would be an instant 9.5

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Stone Cold Spider 3:16 unregistered
#16   15 Feb 2000
This map ROCKS!!!!

best map made yet by FAR!!!!

if u dont like this map u should b dragged out into the street and shot!!!!!

if u think this map rocks give me a big HELL YEAH!!!!

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Rokscott unregistered
#15   15 Feb 2000
Very sinister.

Very original.

Very, very cool !

Well worth the download.

8 outa 10.

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sw unregistered
#14   15 Feb 2000
this map is now one of my favourite custom levels...
it looks better than a vexar map and it plays better
a must-have map

sw from germany

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JET unregistered
#13   15 Feb 2000
Youre welcome,

Map turned out great, I think, and I was happy to help with the compile. Everybody Download this gem!

JET

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Gummo unregistered
#12   15 Feb 2000
Thanx everybody !

I'm very happy to hear you all liked the atmosphere so much ! I would have liked to spend more time with the level, but I runned into much problem with the compilation and had to send it to a friend for compilation (and you don't want to do that too often or he might get pissed !)

Anyway, I'm very happy that you all liked it (even if it may suck a little bit in the gameplay department, at least with bots) !

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[iF]Gonad unregistered
#11   15 Feb 2000
I have to say some more things.

Those eyes rocked! Howd ya do that? Also did you make those sounds yourself or did you find them on the internet. Either way..very very cool touch :-)

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[iF]Gonad unregistered
#10   15 Feb 2000
Doh!!!!!!!!!

I take that way too bright stuff back! I had forgotten to change my video settings as i was playing online and had everything turned way down.

But i stick by the rest of what i said

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[iF]Gonad unregistered
#9   15 Feb 2000
I liked the concept of this map but it seems a bit rushed out the door. This map needed more detail but even that is excusable. My biggest complaint was that it was way to bright for what the author was trying to achieve. It just wasn't scary enough and was a bit too "boxy" for my tastes.

If the map wasnt so rushed, and maybe darker lighting and a few more torches here and there could of added to the overall atmosphere to the map.

I loved the custom sounds wich i would love to use in a future map. Th outside was good too. I know the author could of made the map a lot better judging by what i see in the map, he knows what he's doing.

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[-V1Ru5-] unregistered
#8   14 Feb 2000
I personally think this is a nice eye candy , and well connected map in a setting that hassent been done much in quake based games. Very good map
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Timothy 11 BlacK unregistered
#7   14 Feb 2000
Hey Gummo great job,it's just kind of sad on how it took this long for"creative" quake mappers to use other elements of creativity...except u Gummo!No one make a morgue ctf,I already started mine first{serious}!!!
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RedFive unregistered
#6   14 Feb 2000
Yowza !!! Now this is something different! I wish I had a house this big, though I'd do without the rotting meat in the basement! The attention to detail is just great, from the hanging skeleton, to the spikes surrounding the RL, to the eyes prying through a cage! Download this, forget about the snow outside (at least here in Montreal), and Happy Halloween !!!!
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Whoda unregistered
#5   14 Feb 2000
Wow! This is quite a map.I think more map makers out there should shy away from the normal gothic fare and use their imagination to create these great new maps. Good Job Gummo!!

Btw.....The atmosphere is awesome and the music is stellar.

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Khabal{KoF} unregistered
#4   14 Feb 2000
Wow! Certainly not your average map! I love the theme, and the "feel" it gives you as you're playing. It would be great if Gummo would put some more work into this map and make it more refined. He has a great imagination, and it worked out fine.

The only drawback(?) to this map IMO is the fact that you want to stop and look at the surroundings instead of playing. :o) This, as you know, gets you killed. heh heh.

I don't think I would play this in any tournament type atmosphere for the simple fact that I have too much fun listening to the music and looking at the hanging rotted meat. :o)

8 out of 10 - Very very cool.

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jon unregistered
#3   14 Feb 2000
excellent!!! the one monster sound is very annoying but the detail just roxs! i will give it a 9/10 :p
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Slowtreme unregistered
#2   14 Feb 2000
I was just thinking about doing a map just like this =( Now I'll have to think up something new. Mine was to be a more of a church, with a graveyard, and underground catacoms.

But this is fun too. Nice to see a new feel other than Gothic and Base.

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Kancer unregistered
#1   14 Feb 2000
If your into horror movies I would check this map out! It's kinda gimmicky but once you navigate the level you see the attention to detail there.

The 'eyes' peering from the dark dreary cage was a nice touch! and some freaky sounds.

Props to Gummo for breaking the same old same design mold. I'd like to see more maps like this from you. How about a CTF mourge/cemetery level?

Anyways this one will stay on my HD, even just for the shock value.

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