In fact, it should have been released in October, instead of February. My other nitpick was that it doesn't show up on the menu.
Edited 1121.87 days after the original posting.
Reminds me of Blood...
Get it Today.
Bloody hell why dont they have an 11 on this scale?
great map!
1.This map is very well designed.
2.I love the shading on this map...
3.Gameplay-Its ok...but sorta dull... maybe a few jumpads...and more powerups..
-Sk8er
=) Hey Octo Nice Review!
Score: 8/10
Below are a few suggestions of ways to improve the current level or ideas that you may wish to implement in your eagerly anticipated new levels.
a)Why not create a respawn spot on a dully lit lane that leads to an entrance to the cemetery that directly faces the house, make this the main gate,you could use a stone wall with Quake's Gargoyles on either side and a fiercesome looking gate, that creeks open as you push it.
b)Another idea for a respawn spot would be below some of the numerous tombstones, so that when you respawned you could clamber out of your grave, thereby creating the impression to onlookers that you were returning from the dead.
a)Why not build a mausoleum or burial crypt, etc in the graveyard as this might add even more atmosphere to the already creepy surroundings. Include difficult to reach powerups in some of these tombs, and one of your inventive traps; this may also prevent all the action from taking place in the main house.
a)A model I recently downloaded (available from Polycount fits wonderfully into the environment you have created. The name of the skin is Deadeye, he looks like bones, except is dressed in an old cowboy outfit and has glowing eyes and a smouldering cigar stuck in his mouth. He also carries an extra weapon (only for effect) which he uses in his humourous gestures. The bad news is there is no bot support for this skin, could this be remedied?
b)would it be possible to produce a skin for the character Orb that resembles a gruesome,fiery eyed hound, surely this would make us all look behind even more often while playing your level.
a)Why not include some whining wind.
5.Sky.
a)The last idea concerns the sky. Consider including in the sky for a short period that amazing natural phenomena: St. Elmos Fire (Northern Lights, Aurora Borealis).
The Swedish Grunt
I'm pretty sure the level I'm working on right now (Jailbait) will have better gameplay, I hope some of you guys can beta-test it when it's done (in about 2 weeks or something).
Thanks again for all the nice comments !
only bad thing: Quad, Regenegration and Speed are too close to each!
Now, to the downsides. Item placement was very sparce. Unless you like the power-ups. One RL for a level that big is, well, hard to come by shall we say. Oh, and for those inclined to play against bots, forget it. On my P II 450, 128 MG RAM, and VooDoo 3 card, by the time I added the 10 bots required to fill the level with an exciting amount of action, it was lag city. Even with all the nice things turned off. Like detailed sky, falling brass, etc. In the building was a little dark. But that can be fixed with a little tweakin. No biggie.
Overall, take it for what it is. A thing of beauty. I wouldn't really try to have a serious DM on it.
PS: look for my first q3 attempt soon
Fill it up with Cadavres, Bones and Flisks....
Fright Night Fragfest!
Happy Fraggin! Octovus
Gameplay? At least as good as a UT map. ;)
I wouldn't imagine it to be the best fragging field available, but 4-6 players wouldn't be too bad...
My only real gripe with the map is that the rocketlauncher is at the bottom of the mansion, and when you respawn way up in the house it takes a while to get to. Like the way you put the grenade-launcher under the stairs; good for getting that guy whos been pecking you with his machinegun :)
Nice map, good theme. Plz make more!
Happy fraggin! Octovus
Nice map man.
I think a dark sky would have done wonders though... that red is not right. As far as playability was concerned, it was not really existent, but for maps like this you don't download it for a great DM experience.
The music is lousy, though. Sounds like some goth crap. Put in Bach's toccata and fugue (you know, that scary organ piece) and the map would be an instant 9.5
best map made yet by FAR!!!!
if u dont like this map u should b dragged out into the street and shot!!!!!
if u think this map rocks give me a big HELL YEAH!!!!
Very original.
Very, very cool !
Well worth the download.
8 outa 10.
sw from germany
Map turned out great, I think, and I was happy to help with the compile. Everybody Download this gem!
JET
I'm very happy to hear you all liked the atmosphere so much ! I would have liked to spend more time with the level, but I runned into much problem with the compilation and had to send it to a friend for compilation (and you don't want to do that too often or he might get pissed !)
Anyway, I'm very happy that you all liked it (even if it may suck a little bit in the gameplay department, at least with bots) !
Those eyes rocked! Howd ya do that? Also did you make those sounds yourself or did you find them on the internet. Either way..very very cool touch :-)
I take that way too bright stuff back! I had forgotten to change my video settings as i was playing online and had everything turned way down.
But i stick by the rest of what i said
If the map wasnt so rushed, and maybe darker lighting and a few more torches here and there could of added to the overall atmosphere to the map.
I loved the custom sounds wich i would love to use in a future map. Th outside was good too. I know the author could of made the map a lot better judging by what i see in the map, he knows what he's doing.
Btw.....The atmosphere is awesome and the music is stellar.
The only drawback(?) to this map IMO is the fact that you want to stop and look at the surroundings instead of playing. :o) This, as you know, gets you killed. heh heh.
I don't think I would play this in any tournament type atmosphere for the simple fact that I have too much fun listening to the music and looking at the hanging rotted meat. :o)
8 out of 10 - Very very cool.
But this is fun too. Nice to see a new feel other than Gothic and Base.
The 'eyes' peering from the dark dreary cage was a nice touch! and some freaky sounds.
Props to Gummo for breaking the same old same design mold. I'd like to see more maps like this from you. How about a CTF mourge/cemetery level?
Anyways this one will stay on my HD, even just for the shock value.
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