Right now I'm trying to make a plasma turret in GTK radiant where the player enters an area and the shooter entities fire at them specifically, instead of a target_position entity. I read on worldspawn that you don't need target_position if the shooter entity is a shooter_plasma_targetplayer ws.q3df.org/..._design/shooters/
I made a trigger brush, made the key "targetname" and the value "targetplayer". I made the shooter_plasma_targetplayer's key "target" and value "targetplayer". I tested this ingame by walking through the trigger brush and nothing happens. I switched the values around where the shooter has "target" and the trigger has "targetname", and still nothing happens. According to the GTK Radiant manual, touching the trigger brush should activate the trigger.
Can someone explain what I'm doing wrong? I tried looking this up so I wouldn't need to make this post, but found nothing helpful (this wasn't even covered in the GTKRadiant manual for some reason).