The architectural shapes have the sort of curves beloved of 1970's kitchens but the texturing is simple gothic stone textures and the lighting disco red and blue. The layout is only average with long hallways or teleporters providing connectivity. Item placement is pretty bad and the weapon location identifiers have been used inconsistently. One texture is used to identify the location of a power-up, and again for a shotgun respawn. A Rail gun or Rocket launcher respawn location on the other hand has no texture identifier. Bots really like the Rocket Launcher bounce pad.
Forget about it.