Two CTF maps. pimap1 is a largish level that is a little on the confusing side. There is one whole section that could have been left out altogether. pimap2 is the better of the maps with much better gameplay and flow. Guarding the base was much more intense with the open structure of this map. The only problem was the darkness - too many murky shadowed areas. Bot play was ok for CTF bots on pimap2, on pimap1 there was a few small problems. More time and focus on pimap2 could have produced a better finish.
A lot of work for some ok CTF maps.