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Garden of Death
Meatball

A very large palace, substantial underground catacombs and an exterior maze all within the confines of a very high perimeter fence. Its a first map that shows the author has a lot to learn about vis-blocking, r_speeds and lighting - then there is item placement. The is either an orange/red glow or almost pitch black shadow. The BFG is placed out in the open and takes no effort to pick-up. Bot play was ok.

Too open with too little light.

Theme:
Bots:
Textures:
Not set
Comments:
6 comments (15.1 yrs ago)
Ranked:
Downloads:
2,611 & 336 LiveViews (daily avg. 0.31)
File:
map-mbdm1.zip, 1.97 MiB
PK3 date:
20 May 2000
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