A very large palace, substantial underground catacombs and an exterior maze all within the confines of a very high perimeter fence. Its a first map that shows the author has a lot to learn about vis-blocking, r_speeds and lighting - then there is item placement. The is either an orange/red glow or almost pitch black shadow. The BFG is placed out in the open and takes no effort to pick-up. Bot play was ok.
Too open with too little light.