While there are some interesting architecture and gameplay ideas in this level and a good use of Pete Parisi's textures, the author needs to learn some more about the basic aspects of map-building. There is no arena file, no bot file and a missing bouncepad texture (see below). There is no scream sound when you fall from one of the platforms, and the absence of a nodrop brush at the bottom means dropped weapons accumulate.
A bot file would probably be superfluous, since the major items such as the MH, RL, RG and Regen are only reachable with tricky jumps. There is far too much armor - dozens of shards as well as one RA at the top. Connectivity between the platforms could be improved with more acceleration pads. Unusually for a space map, there is water in a couple of places as well - not a problem, just different.
If this map had been beta-tested and the above problems fixed, it would have made a presentable, if modest, space map. As it is, I can't recommend the download.