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Jumping to Contusions - Tourney Version
pjw

pjw spared no detail in dressing up this level. Mountains, a gothlamp, and a gorgeous teleporter are the finishing touches on a large layout. All this means you will pay a substantial price in your framerate. There are not many paths to travel from one room to another. The sheer scale of the map keeps the map from being playable as a tournament map. As a slower FFA, the layout becomes more functional, but some of the movement is rather awkward, and there are not enough items for a player to gain a significant edge. The bots tend to hang around the Rail Gun, making them rather obnoxious opponents rather than easy kills.

It is pretty much just a looker from a great talent.

Reviewed by Pure Imaginary

Theme:
Not set
Bots:
Textures:
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Comments:
9 comments (14.23 yrs ago)
Ranked:
Downloads:
2,835 & 414 LiveViews (daily avg. 0.36)
File:
pjw3dm3_tourney.zip, 6.47 MiB
PK3 date:
31 Dec 2001
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