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Source of Agony
Alcatraz

Added: 9 Jul 2001
================================================================ Title : Source of Agony BSP Name : alc3dm1.bsp Author : Nathan "Alcatraz" Canestaro Release Date : 5 July 2001 Email Address : **email removed** Home Page : **invalid URL** Game : Quake 3 arena DM File size : 4.089 Mb Description : This is my first Q3DM map, and is a monument to inefficiency. Sky-high r_speeds, bad lighting, sloppy brushwork-- all sorts of mistakes which I won't repeat in alc3dm2. The learning process took months and was a constant source of frustration and agony-- hence the name. A chronicle of everything that happened can be found at: **invalid URL** (pan down, they are in reverse chronological order) Besides the newbie problems, this didn't turn out nearly as bad as I had feared. In fact, if you can handle the frame rate, it does play fairly well. The environment is a hodge-podge of metal/industrial textures intended to look rusted and semi-abandoned. Lunaran described it as looking like it was "assembled by Jawas," which more or less sums up what I was going for. Additional Thanks to : SPoG, for prophetic wisdom of the ages Wiebo de Wit for his emergency assistance Lunaran for his cool CF Shader, and continuing help and advice Nunuk, Bal, Maj, and Friction, for their technical guidance Sock for the stratosphere skybox Bal, Vondur, Kona, Friction, Rorshach, Lunaran, Killer, and Than for other textures and Shaders Friction for sounds Everybody in #tf who was kind enough to answer my endless questions, and others I might have forgotten Beta testing : These guys earned their pay. Auhsan, Nanospawn, and the other "Spanish Weirds" for final playtesting, Bal, Lunaran, Nunuk, Friction, Grindspire, Killer, for eagle-eyed bug spotting, and of course The Big House playtesting team of Manex, Wedge, Tarrant, Drakken-Korrin, and the Apostle. Go Big C! Other stuff : I seriously doubt this will ever see server use, but feedback and reviews are always welcome. ================================================================ * Technical Information * New Textures : 2 slightly modified textures New sounds : two * Construction * Base : from scratch Brushes : 2515 Construction Time : Around 6 months Build programs : GTK Build Time : 4 Minutes, 51 seconds Compile machine : P3 800mhz, 256mg RAM Editor used : GTK * Copyright / Permissions * All original files in this pk3 are Copyright Nathan A. Canestaro, esq, 2001. All other textures, shaders and sound files remain property of their respective owners. All root materials bundled in this pak (raw textures, shaders, sound files) may not be used in the creation of other levels without due credit given to their owners. You may not use this level as a base to build additional levels without explicit permission of the author! Private individuals may however distribute this file via the internet for their personal use, and for the use of others. Packaging, repackaging, or distribution through other commercial means (even if not for profit, such as on a magazine CD) by any organization, corporate or partnership entity, is strictly forbidden without the express written permission of the author. This file, although created with reasonable care, is provided AS-IS and WITH ALL FAULTS. The author makes no warranties as to this file, and disclaims all express, implied, and statutory warranties of any kind, including (but not limited to) any warranties of merchantibility or fitness for a particular purpose. The rights and obligations of any party who uses this file shall be governed by the laws of the Commonwealth of Virginia, excluding its conflicts of law rules and United States law and international treaties governing copyrights. Any use of this file, or its contents, indicates consent to jurisdiction in the United States Federal District Court for the Eastern District of Virginia, or the Fairfax County Circuit or General District Courts. These courts will have exclusive jurisdiction over any legal action or proceeding arising out of or relating to use or misuse of this file, and each party consents to the personal jurisdiction of such courts for the purpose of any such action or proceeding. Each party hereby waives all rights it has or which may hereafter arise to contest such exclusive jurisdiction.
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16 comments (22.71 yrs ago)
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2,370 & 312 LiveViews (daily avg. 0.29)
File:
alc3dm1.zip, 3.9 MiB
PK3 date:
6 Jul 2001
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