Released: 9/June/2001
=================================================================================
* General Details *
Title : MVDM05 - Together We Frag, Together We Fall
Filename : map-mvdm05.pk3
Maps : mvdm05.bsp
Author : Munyul Verminard
Email Address : **email removed**
Website : **invalid URL**
Description : A space map that has plenty of room to move and many paths to
run away on ;)
The map was designed for Team DM games, but you'll find that
FFA games are very enjoyable, even if I say so myself.
=================================================================================
* Instructions *
1) Extract map-mvdm05.pk3 into your Quake3/baseq3/ directory
2) Start Quake3
3) The map will be accessable from the menu or type in /map mvdm05 in the console
=================================================================================
* Play Information *
Game Type : Team Deathmatch, Free for all
Players : 4-8
Bot Support : Yes
Ctf Support : No
Difficulties : No
=================================================================================
* Construction *
Base : Original
Editor used : Q3radiant
Computer : P3-800mhz, 256 meg, Windows 98
Compile time : 1hr 30min FullVis (light -extra)
Known Bugs : Missaligned textures, and I don't care!
Build time : on and off for about 4 months.
=================================================================================
* Credits *
ID Software for Quake III Arena.
Thanks Anwulf for all your comments and thanks to everyone else that passed on
comments for the betas that I released.
=================================================================================
* Legal Stuff *
Authors may NOT use this level as a base to build additional
levels.
You MAY distribute this BSP, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.