The Purple Room
January, 2000
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Title : The Purple Room
MapFilename : pplroom.bsp

Author : Robert Titland AKA Dross or Dapumkins

Email Address : **email removed** icq 1807821

Map description : The city may be in ruins(you can see buildings outside, one is tipped) but everyone is having fun in the purple room!! This is my first map for any quake game and I feel it's pretty good for being my first.

Thanks to : id software, **invalid URL**, **invalid URL** for mapping tutorials
Special Thanks to : everyone
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***** Construction *****

Editor used : Q3Radiant 1.0 beta build 181
Known Bugs : a couple minor bugs. I know about a building view problem and at one part an outside of the world rocket jump problem but these are minor bugs that would take a lot of work and won't affect gameplay
Build Time : long time, my first time at QE radient
Compile machine : p3 450, 144 meg ram tnt2 ultra
Compile Times : about 6 hours

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* How to use the .pk3 *

1. copy pplroom.pk3 to your baseq3 directory
2. run Q3A at the console type "/map pplroom" or select in the menu

* Copyright / Permissions *

Quake III Arena is a registered trademark of id Software, Inc.

This map is (c) Robert Titland and all content in pplroom.pk3 may be distributed freely as long as this text file is accompanied with it and the author gets credit deserved. Have fun and if you like my map or you think it sucks, tell me at **email removed**

Clear