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The Purple Room
Dross

January, 2000 ========================================================================= Title : The Purple Room MapFilename : pplroom.bsp Author : Robert Titland AKA Dross or Dapumkins Email Address : **email removed** icq 1807821 Map description : The city may be in ruins(you can see buildings outside, one is tipped) but everyone is having fun in the purple room!! This is my first map for any quake game and I feel it's pretty good for being my first. Thanks to : id software, **invalid URL**, **invalid URL** for mapping tutorials Special Thanks to : everyone ========================================================================= ***** Construction ***** Editor used : Q3Radiant 1.0 beta build 181 Known Bugs : a couple minor bugs. I know about a building view problem and at one part an outside of the world rocket jump problem but these are minor bugs that would take a lot of work and won't affect gameplay Build Time : long time, my first time at QE radient Compile machine : p3 450, 144 meg ram tnt2 ultra Compile Times : about 6 hours ========================================================================= * How to use the .pk3 * 1. copy pplroom.pk3 to your baseq3 directory 2. run Q3A at the console type "/map pplroom" or select in the menu * Copyright / Permissions * Quake III Arena is a registered trademark of id Software, Inc. This map is (c) Robert Titland and all content in pplroom.pk3 may be distributed freely as long as this text file is accompanied with it and the author gets credit deserved. Have fun and if you like my map or you think it sucks, tell me at **email removed**
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Comments:
28 comments (10.4 yrs ago)
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Downloads:
5,960 & 308 LiveViews (daily avg. 0.64)
File:
purpleroom.zip, 869.04 KiB
PK3 date:
20 Jan 2000
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