Q3A Database
Chill Factor
* THIS LEVEL IS NOT MADE BY OR SUPPORTED BY id Software * * REQUIRES REGISTERED VERSION OF QUAKE3 and TeamArena * ***************** NOTE ******************** This .pk3 goes in your /missionpack folder! It will NOT work with vanilla Quake3! ******************************************* Released: January 14, 2001 ================================================== Title : Chill Factor Filename : HALTERRA1.PK3 Author : John "Hal9000" Schuch Email Address : **email removed** Homepage : www.whatthehal.com Description : Full TeamArena Level =================================================== * Play Information * Game : Quake3 reg. w/Team Arena Map Name : halterra1 Bot play : No Deathmatch 2-10 : No Capture the Flag : Yes One Flag CTF : Yes Obelisk : Yes Harvester : Yes ================================================== * Construction * Program : q3Radiant v1.97 Base : Scratch Construction time : 1 week ================================================== * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. This map or any part of it may *NOT* be distributed over any medium at this time, or anytime in the future, for profit in any form of currency, credit, or rocks and pebbles (depending on your culture). This compiled .bsp may *NOT* be decompiled or reverse engineered for any purpose whatsoever. ================================================== * Etc * This terrain map was made with the old Q3 grid constraints (8192x8192). This is why the outer walls are nearly vertical, as I wanted to get as much play area as possible. Yes, it looks goofy around the outside; the reason behind my using Q3Radiant 1.97 and not GTKRadiant with the full TA grid is that GTK crashes my machine. Hope you enjoy it. Hal 9000
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