Reassimilation
================================================================
Title : Reassimilation
Date : 12/31/2000
Filename : map-charon3dm3.pk3
Author : Charon
Email Address : **email removed**
: (best to visit my site and get my current email address)
Website : **invalid URL**

Description : This is not a map to start the new millenium,
: but instead one to end the old. This is sort
: of a wrap-up kinda deal.
: The theme is a rusted scrapheap/junkyard sort
: of deal with lots of metals and hues of yellows,
: oranges, and reds. It is designed to be a 1 on 1
: tournament map and is the first tournament map
: I've done.

Additional Credits to : id software, Normal, Shaderlab,
: Kevin 'Rorshach' Johnstone (**email removed**)
: and anyone I might have missed
================================================================

- Play Information -

Players : 2 to 4 (1 on 1 is recommended)
Bots : Yes.
Weapons : Rocket Launcher, Railgun, Super Shotgun(2)

-----------

Unzip the the zip file map-charon3dm3.zip into your quake3\baseq3 directory.
Start quake3 and either select it from your map list or press tilde to enter the console and type:
"/sv_pure 0"
press enter
"/map charon3dm3"

- Construction -

Base : None
Editor(s) used : Q3Radiant
Known Bugs : None
Build Time : 4 days(roughly)

Textures used : Lots of HH3 textures produced by Rorshach

Compile machine : P3/500 overclocked to 559 with 384megs RAM
q3map compile Time : TOTAL - 9 minutes and 25 seconds(555 seconds)
: BSP - 16 seconds
: VIS - 118 seconds
: LIGHT - 421 seconds
Brushes : 1234

- Copyright / Permissions -
You map not include or distribute this map in any sort of commercial product without
permission from the author. You may not mass distribute this level via any
non-electronic means, including but not limited to compact disks, and floppy disks
without permission from the author. This map contains textures produced by
Kevin 'Rorshach' Johnstone (**email removed**).

Clear