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Q3A Database
Reassimilation
================================================================ Title : Reassimilation Date : 12/31/2000 Filename : map-charon3dm3.pk3 Author : Charon Email Address : **email removed** : (best to visit my site and get my current email address) Website : http://www.interactivedeath.net/ Description : This is not a map to start the new millenium, : but instead one to end the old. This is sort : of a wrap-up kinda deal. : The theme is a rusted scrapheap/junkyard sort : of deal with lots of metals and hues of yellows, : oranges, and reds. It is designed to be a 1 on 1 : tournament map and is the first tournament map : I've done. Additional Credits to : id software, Normal, Shaderlab, : Kevin 'Rorshach' Johnstone (**email removed**) : and anyone I might have missed ================================================================ - Play Information - Players : 2 to 4 (1 on 1 is recommended) Bots : Yes. Weapons : Rocket Launcher, Railgun, Super Shotgun(2) ----------- Unzip the the zip file map-charon3dm3.zip into your quake3\baseq3 directory. Start quake3 and either select it from your map list or press tilde to enter the console and type: "/sv_pure 0" press enter "/map charon3dm3" - Construction - Base : None Editor(s) used : Q3Radiant Known Bugs : None Build Time : 4 days(roughly) Textures used : Lots of HH3 textures produced by Rorshach Compile machine : P3/500 overclocked to 559 with 384megs RAM q3map compile Time : TOTAL - 9 minutes and 25 seconds(555 seconds) : BSP - 16 seconds : VIS - 118 seconds : LIGHT - 421 seconds Brushes : 1234 - Copyright / Permissions - You map not include or distribute this map in any sort of commercial product without permission from the author. You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks without permission from the author. This map contains textures produced by Kevin 'Rorshach' Johnstone (**email removed**).
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