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GrindMill
[Kona]

16.05.00 ================================================================ Title : GrindMill BSP Name : alkdm06.bsp Author : Shaun Ross aka [Kona] Release Date : December 2000 Email Address : **email removed** Home Page : Ethereal Hell: SP Map Reviews **invalid URL** Map Description : A dirty industrial factory with thick steel supports around the small brick village highlighted with gothic lights. Each of the rooms intersect into a central main arena under a blue night sky. Three levels make up the map, which makes for a great dueling level or a fun 3 player FFA. Other Info : Please email me if you liked this level. After The Devil Deranged I was a little disappointed in that level. The gameplay and connectivity just wasn't good enough. It was too cramped and slightly too big for 1v1. So when it reached beta stage I started making this new level, and for the first time with deathmatch, actually plotted a layout. This time the layout is much better, and is very fun for 1v1. Other maps by Author : Single Player: Jun 00 - Egyptian Myth (Q1SP) Apr 00 - Mel Soaring 5: Ancient Rigby (Q2SP) Feb 00 - Mel Soaring 4: The Savage Sanguine (Q1SP) Dec 99 - Mel Soaring 3: Tomb of the Makron God (Q2SP) Oct 99 - Mel Soaring 2: Star Rancor (HLSP) Sep 99 - Mel Soaring 1: Hear Me Roar (Q2SP) Mid 98 - The Alkado Adventure (Q1SP PC) Deathmatch: Dec 00 - Sinda Legend (Q3DM) Sep 00 - Until The End Of Time (Q3DM) Oct 00 - Devonaire (Q3DM) Dec 00 - GrindMill (Q3DM) Jul 00 - The Devil Deranged (Q3DM) May 00 - Evergem (Q1DM) Apr 00 - Tusk and Bone (Q3DM) Feb 00 - Ravages of Sanguine (Q1DM) Dec 99 - On A Dreary Night (Q2DM) Additional Thanks to : The Stand Q2 mission pack for textures Kevin 'Rorshach' Johnstone (**invalid URL**) for his Jackboot textures Speedy, Defrag, Hobbes, Nitin and the testers at LVL all for suggestions ================================================================ * Installation * To install, simply unzip and place alkdm06.pk3 in your baseq3 directory wherever you installed Quake3: Arena. The map should now be accessible via the Multiplayer or Skirmish menu or by typing "\map alkdm06" at the console without the quotes. * Play Information * Deathmatch : 2-4 Player Base : Tourney, Free-For-All Bot File (aas) : Yes * MAP Information * Total Brushes : 944 Total Entities : 109 Net Brush Count : 831 New Textures : Yes New Enemies/Sounds : No New Weapons/Quakec : No * Construction * Base : From scratch Construction Time : A week or 2. Compile Time : 5hrs, 41min Machine : P3 450mhz, 128mb RAM, Riva TNT2 Editor used : Q3Radiant * Copyright / Permissions * You may NOT use this level as a base to build additional levels! You may distribute this BSP in any electronic format (BBS, Internet, PC/Game Mag cover-CD, etc) but you MUST inform me before you do this.
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Theme:
Bots:
Textures:
Not set
Comments:
32 comments (5.34 yrs ago)
Ranked:
Downloads:
10,922 & 407 LiveViews (daily avg. 1.20)
File:
alkdm06.zip, 1.63 MiB
PK3 date:
3 Dec 2000
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