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Crossed Paths
Drunken Boxer

---------------------------------------------------------------------------------- Title Crossed Paths Filename dboxctf2.pk3 Release Date 08/18/2000 Author Daniel "Drunken Boxer" Lanicek Email Address **email removed** Homepage **invalid URL** Installation Extract the .zip file to the baseq3 folder under your Quake3Arena folder. Description A CTF map designed for teams of 3 - 5 players. Known Bugs/Omissions - None. ----------------------------------------------------------------------------------- Play Information Game Quake3Arena Bot Match Yes, .aas file included Capture The Flag Yes Deathmatch No pk3 Information BSP Name maps/dboxctf2.bsp Levelshots levelshots/dboxctf2.jpg Arena file scripts/dboxctf2.arena Shader file scripts/dboxctf2.shader Texture files textures/dbox/* textures/ctf/* textures/sfx/* ------------------------------------------------------------------------------------- Please send comments, suggestions, and problems to my email address listed above. ------------------------------------------------------------------------------------- Copyright/Permissions You may NOT use this level as a base to build additional levels or modify it in anyway. You MAY NOT distribute this PK3 commercially or on CD_ROM without my WRITTEN permission. This .pk3 may be distributed over the Internet and/or BBS systems (are these still around?!) as long as the ORIGINAL (this) text file is included in the .zip file. ---------------------------------------------------------------------------------- Title Crossed Paths v.F3 Filename dboxctf2a.pk3 Release Date 10/02/2000 Author Daniel "Drunken Boxer" Lanicek Email Address **email removed** Homepage **invalid URL** Installation Extract the .zip file to the baseq3 folder under your Quake3Arena folder. Description A CTF map designed for teams of 3 - 5 players. This is the Fall Festival of Flags version of Crossed Paths. Small changes were made to make the map more "competitive" for clan matches. The changes from the original version are: - Jumppads in the middle area work better. - Added a spawn point for each team in the middle hallway of each base. - Removed the 2 Railguns and the 2 Lightning guns from where they were and added one of each in the middle on the same level they were previously. - Removed Rocket Launcher ammo in the middle and added one of each to the positions where the Railguns were. - Removed the Invisibility Powerup. Now only Regeneration spawns in the middle. Known Bugs/Omissions - None. ----------------------------------------------------------------------------------- Play Information Game Quake3Arena Bot Match Yes, .aas file included Capture The Flag Yes Deathmatch No pk3 Information BSP Name maps/dboxctf2a.bsp Levelshots levelshots/dboxctf2a.jpg Arena file scripts/dboxctf2a.arena Shader file scripts/dboxctf2a.shader Texture files textures/dbox/* textures/ctf/* textures/sfx/* Special thanks to Johnny Law, [44]Minotaur, Ultimo, and everybody at The Fall Festival of Flags! ------------------------------------------------------------------------------------- Please send comments, suggestions, and problems to my email address listed above. ------------------------------------------------------------------------------------- Copyright/Permissions You may NOT use this level as a base to build additional levels or modify it in anyway. You MAY NOT distribute this PK3 commercially or on CD_ROM without my WRITTEN permission. This .pk3 may be distributed over the Internet and/or BBS systems (are these still around?!) as long as the ORIGINAL (this) text file is included in the .zip file.
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Comments:
23 comments (5.97 yrs ago)
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Downloads:
10,934 & 380 LiveViews (daily avg. 1.19)
File:
dboxctf2.zip, 4.13 MiB
PK3 date:
18 Aug 2000
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