Tower of the damned
* General information *

Title : Tower of the damned [bbB]
PK3 name : blr-dm1.pk3
File name : blr-dm1.bsp
Date : 05.03.2000
Author : Thomas "Bomerlunder" Hochdörfer
E-m@il address : **email removed**
Map description : Well, it is a tower ... ahem ... it has weapons and stuff ... hm ..., oh, why don`t you start the map now ??? By the way, it supports bots.
Additional credits to : my beta testers: Julian "Das Geile hinter dir" K.
Steffan "Sixpack" H.
and also Michael "Hodde" K. !!! Ohh, please check out "" !!!
and especially credits to ID !!!

* Play information *

Game : Quake 3 Arena
Bot match : Sure
Deathmatch : Yes, up to 8 Players
Teamplay : Yes, also up to 8 Players
Tournament : No
Capture the flag : Definetly not

* Map information *

Base : New level from scratch
Editor used : Q3radiant 181
Compile PC : K6-2 350 Mhz, 64MB Ram, V3 3000 AGP
Build time : 1 week for the first version, and then 3 weeks for the rest
Compile time : ~30 minutes for the map, ~3 minutes for the bot compile
Known bugs : The teleporter in the center is not solid, but this is not a bug because it is more fair when you can access it from all four directions. And there is a graphic bug in the windows of the quad-damage/mega-health room, where you can see through the windows into the 2nd floor, i don`t know how to fix this, so try to ignore it. And also there is a graphic bug in the fog with some columns, i tried to fix it, but nothing worked, i`m very afraid about it, so if you know how to fix it, contact me !!!
Total brushes : 1365 (385 Entities, 980 Non Entities)

* How to use the .pk3 *

Copy blr-dm1.pk3 to your baseq3 directory ... ahm, that`s it !!! :-)
Just run Q3A, and choose my map.

* Other information *

This is my first map for Q3A, so please ignore the fact that it is not very detailed, because i had to learn how to use Radiant, a hard time but it`s worth it. I know it`s from March 2000 but i couldn`t publish it because i had no internet access in March. I made a few other maps from March till now, but my Computer is too slow to compile them in acceptable time. But this is not the last map you`ll see made by me. Oh, and please feel free to give me some feedback what you think of this map, **email removed**. And please, don`t laugh about my english, because i`m a german, and so i don`t speak perfect english !! ;-)

* Copyright / Permissions *

You MAY distribute this PK3 in any electronic format (BBS, Internet, CD, etc) as long as you contact me first and include all files intact in the original archive !!!
You MAY use this level as a base to build additional levels, as long as you contact me before doing it !!!
Thank you.