Version : 1.0
Filename(s) : js_tourney1.pk3
Author : Jason "Wolfen" Spencer
Email Address : **email removed**
Web Site(s) : **invalid URL**
Description : Originally intended to be a tourney map. This
map is more suitable for 4-6 players.
Credits to : Azrknight and Powzer for beta testing and inspiration.
Robert Duffy and Tim Bessett for Radiant.
id Software for Quake3.
Anyone else who made suggestions and tests on this map in
#mapping on irc.inside3d.net and also in #qeradiant on
irc.telefragged.com
Equim for spotting the floating skulls at the last minute.
Playtested by : Me, Powzer, and Azrknight
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* Installation *
Copy this *.pk3 file to your baseq3 folder, start a game, drop
to the console and type "/map js_tourney1" (don`t use the ""!).
* Play Information *
Single Player : Bots
Cooperative : No
Deathmatch : Yes
Team Deathmatch : No
# of Players : 4-6
Difficulty Settings : Bots
New Sounds : No
New Graphics : No
New Music : Yes
* Construction *
Base : Original Concept
Editor(s) used : Q3Radiant / GTKRadiant (Alpha) / Sonic Foundry Acid for music.
Known Bugs : None I know of. Lemme know if you spot any =)
Build Time : 40 some odd hours total
Compile Time : Roughly 3 hours
Compile machine : P3 500, Asus p3bf, 256M Ram
* Copyright / Permissions *
You may distribute these files freely as long as this text file
is included and no file and/or filename is changed.
* Bug Reports / Suggestions *
Please send them to: **email removed**
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