Files: Riscq3dm3.zip / Riscq3dm3.pk3 / Riscq3dm3.txt
Home Page: **invalid URL**
Work Web Sites: **invalid URL**
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Emails: **email removed** / **email removed** / **email removed**
Version: March 15, 2000
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**ADDITIONAL CREDIT**
* RUST -- Game design paradise: **invalid URL**.
* ID Software.
* Beta testers--thanx for the help.
* Everyone who sent / sends a kind word to me. Thanx much!
Special Thanx:
Matt Christmann, Rob Taylor for various input / feedback / criticism.
**ALSO BY THE AUTHOR**
QUAKE 2 SINGLE PLAYER:
* "What the End is For" / Risc1.zip
* "The Widening Gyre" / Risc2.zip
Download at: **invalid URL**
QUAKE 2 DEATHMATCH:
* "Inferiority Complexx" / riscdm1.zip
Download at: **invalid URL**
PRINCE OF PERSIA 3D:
* Official Interactive Demo / "Palace3D"
Download at: **invalid URL**
* Official Game Levels: "Palace 3," "Palace 4,"
"Rooftops," & "Moontemple."
Available only in the full retail version of
Prince of Persia 3D.
QUAKE 3 ARENA:
*"The Ring of Bone" / Riscq3dm1.zip
*"The New Flesh" / Riscq3dm2.zip
*"Big Tobacco" / Riscq3dm3.zip
Download at: **invalid URL**
**GAMEPLAY INFO**
Spawpoints: 17
Ideal For: 2-6 Players
Single Player: Yes; Fully Optimized for bots
**BUILD INFO**
Build Time: About 50 hours
Utilities Used: Q3Radiant
Known Bugs: None
**INSTALLATION**
1) Extract riscq3dm3.zip into your quake3/baseq3 directory.
2) Start Quake 3, go to single player.
3) Select "Skirmish" and arrow through to riscq3dm3.
NOTE: You have to have the latest point release installed to see user-made
maps in the skirmish menu.
**NOTES**
*This one is best with about 4 bots, I find.
*R_speeds are sub 12,000 everywhere, but the size of the main playing area is large enough
to hold them all at once, much of the time. The level isn't designed for huge amounts of players,
so keeping your running speed high means keeping the players at a max of 6.
*The Quad is accessible via rocket jump only--the bots can't do it, so if you're playing
with bots you might want to disable or ignore the quad. They can get the regen, though.
**COPYRIGHT/PERMISSIONS**
"Big Tobacco" is Copyright (c) 2000 by Carson A. Utz.
Quake 3 Arena is Copyright (c) 1999 by ID Software Inc. All rights reserved.
The Quake 3 Arena logo and likenesses are trademarks of ID Software Inc.
All artwork including 3D models, textures, and skins is the exclusive
property of ID software.
You may distribute this map on the internet, on a network or other electronic
medium where it can be obtained for FREE, but only as long as it is distributed
in the riscq3dm3.zip file ALONG WITH this .txt file (riscq3dm3.txt). You may NOT remove
the .pk3 file and distribute it alone--the map and this .txt must go together.
In addition, this .txt file must remain unaltered when distributed. You
may not remove any of the files from the .pk3 file unless it is for personal use and
not to be distributed. You may not alter the .pk3 file or any of its contents.
If you wanna put this on a magazine CD, great, but you must first obtain from me
HANDWRITTEN permission. Just email me with an address and I'll mail you the permission
form. You should also send me a free copy of the magazine issue with which the CD
is packaged.
You may NOT use this map as a base for building other maps.
You may NOT convert this .bsp file into a .map file or reverse engineer it in any way.
"Big Tobacco" is in no way affiliated with my employers: Red Orb Entertainment, Mindscape,
The Learning Company or Mattel Interactive. Nor is it affiliated with any 'big tobacco'
companies. :-)
Play nice,
--Risc