.::LvL
Q3A Database
AEon's Sculpture
by AEon
===================================================================== Title : AEon's Sculpture Filename : map-AEsculpt.pk3 Map : AEsculpt.bsp Version : 07/17/2000 (r77) Author : Christoph A. Loewe (AEon) Email Address : **email removed** Website : http://AEons.gametown.de Description : Quake III Arena - DM / 1on1 Map. Sculpture, Energie Column, Dungeon, Platforms, Corridors, Columns, Lava... Other Levels by Author : AEcantow, AEcthdrl, AEcube for Half-Life. AEcyrena, AEshake2 both for Quake II AEarena for Quake III Arena See http://aeons.gametown.de under "Files". Thanks to : Basic layout developed together with Pot. Especially the idea for the Dungeon. Thanx also to my other testers SeveN, ^AP^, [F\N\S], [M7], Trigger, AciD|BurN, ... and others on IRC #quake2.ger & #gXp. Special thanx to : Rainer Dückerhoff <**email removed**> the the author the hugely popular landscape generator "Terragen" (www.terragen.de)) The landscapes seen on the walls of AEsculpt are from his site. Used with friendly permission. Background : The basic layout of this map was done in about one afternoon. Pot and I sat down and played around with the design. It then took about 2-3 weeks to fill in the details, add the light etc. Then when the map was 99% done I quit. That was over three months ago. A few days ago I removed two power-ups and added some sound and now its done :). Strange how things work out. ===================================================================== * Instructions * 1) Extract aesculpt.pk3 into your Quake3/baseq3/ directory 2) Start Quake3 3) Maps will be accessable from the menu * Play Information * Settings : Deathmatch, Tourney Bot Support : Bots are fully supported : Level Name : AEsculpt Single Player : Bots Cooperative 2-4 Player : Bots Deathmatch Player : yes (9 respawn points) Difficulty Settings : Bots again Map build system : p2 350MHz w/256 meg /Win98 & g400 16MB Number cruncher : p3 800Mhz w/256 meg /W2K & GeForce Compile Time : 12 seconds (bsp) 1:11 hours (full vis), 1:19 hours (light -extra) * Construction * Base : Completely from scratch Editor used : Q3Radiant v1.81 & v1.97 & v2.01 Known Bugs : None of importance 8-) Build time : Weeks sorta :)... lost track... New Textures : yes... 13 new textures (Terragen) used as paitings Levelshot touched up by Pot <**email removed**> Thanx folks :)) New Sounds : nope... * Credits * Thanx to id Software, for Doom, Quake, Quake II, and Quake3Arena. * Legal Stuff * This level is (c) 2000 Christoph A. Loewe (AEon). You are not to include or distribute this map in any sort of commercial product without first obtaining permission from the author. You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks. * Where to get this map * www.planetquake.com/LvL AEons.gametown.de, www.quake3arena.de, and mirror sites. AEon (17.07.2000 08:45)
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