.::LvL
Q3A Database
An Iteration of Hell
* THIS LEVEL IS NOT MADE BY OR SUPPORTED BY id Software * * REQUIRES REGISTERED VERSION OF QUAKE3 * RE-Released: August 23, 2000 ================================================== Title : An Iteration of Hell - ver2 Filename : HALCTF4B.BSP Author : John "Hal9000" Schuch Email Address : **email removed** Homepage : http://www.whatthehal.com Description : CTF level =================================================== * Play Information * Game : Quake3 reg. Map Name : halctf4b Bot play : Yes Deathmatch 2-10 : No Capture the Flag : Yes ================================================== * Construction * Program : q3Radiant Base : Scratch Construction time : About 3 weeks on and off ================================================== * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. This map or any part of it may *NOT* be distributed over any medium at this time, or anytime in the future, for profit in any form of currency, credit, or rocks and pebbles (depending on your culture). This compiled .bsp may *NOT* be decompiled or reverse engineered for any purpose whatsoever. ================================================== * Etc * This version was updated for those who use FASTSKY and were getting the sparklies around some of the curves in the map. They're all gone now. I also added clusterportals for the bots so they should move around better and not bog down your system when playing. Hope you enjoy it. Hal 9000
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