RE-Released: August 23, 2000
Title : An Iteration of Hell - ver2
Filename : HALCTF4B.BSP
Author : John "Hal9000" Schuch
Email Address : **email removed**
Homepage : www.whatthehal.com
Description : CTF level
* Play Information *
Game : Quake3 reg.
Map Name : halctf4b
Bot play : Yes
Deathmatch 2-10 : No
Capture the Flag : Yes
* Construction *
Program : q3Radiant
Base : Scratch
Construction time : About 3 weeks on and off
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
This map or any part of it may *NOT* be distributed over any
medium at this time, or anytime in the future, for profit in
any form of currency, credit, or rocks and pebbles
(depending on your culture).
This compiled .bsp may *NOT* be decompiled or reverse
engineered for any purpose whatsoever.
* Etc *
This version was updated for those who use FASTSKY and were
getting the sparklies around some of the curves in the map.
They're all gone now.
I also added clusterportals for the bots so they should
move around better and not bog down your system when playing.
Hope you enjoy it.