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Hells Left Nut
Castle

Added: 7 Aug 2000
Date : June/8/2000 VERSION NUMBER : Full version 1.0 =================================================== Title : Hells Left Nut =P Filenames : casdm2v1.pk3 Casdm2pk1.pk3 Author : Russell Meakim Jr Aka Castle Email Address : **email removed** =================================================== System Requirements: Medium (To play the map with at least a Good fps) This map has average r speeds and sometimes they can get a bit high but it should not effect game play to much. =================================================== Description : This map was a 3 day project that I wanted to try at first. However, This map has gone through lots of change in the last update and I have to say its all for the better too. =) All new Areas and more weapons. better bot play and much better over all game play! Note: This map is open sorce to any one out there who follows the set guidlines listed in this text file. =================================================== The Basic Idea of most of my levels: If your playing the map that this TXT file is for then you may know that This map is a little different than most maps released because even after this map is fully released as a nonbeta it will still be a ongoing project. I am planing on doing a DM map pack that follows this idea. These maps that I make will be patched and released as new versions just like they were a mod. The Version of the map will be listed in the name. (IE lvldm1b5 means this is the 5th beta version.) I will try to limit the number of versions that get released to very few to make sure that people dont have to many conflicting versions. It should be easy to tell if you dont have the same version just by the name of the map though. You will only need to redownload the map shader and screen shot files for the map itself. The textures sounds and music will be a different pak file that wont be needed to be redownloaded every time you want a new version. that makes new versions a much quicker download =) When these maps reach a point of perfection that I feel is good enough they will be open sorced for anyone in the public to edit. I will release info with the map file so people can see exactly what it was that I did to make my map. Any mod authers out there that Dont have a mapper but want to creat a small map pack for a small mod will have full access to a small list of good levels that they can choose from to work with. I plan to support mod authers with info to help them work with these maps to make them work with there mods. I may even pitch in to make a special version just for your mod. I think that this would be a great Idea for people to start doing to make mods allot easyer to create for quake 3. Open sorced maps can make the scene allot more fun because good mods can have great maps and that can mean more great mods for quake 3. The only bad side of this is all the junky versions of the maps that might get released by newbie level designers. If/When this map goes open sorce I want you to do three things when you release the modified version of the map. 1. Make sure this text is released with the map that gives full cradit to all people who helped ect 2. Never release the new map with the same name and version number. This can cause bad conflicts. 3. Try not to change the Music sound and texture pack that comes with the maps. Instead release the new music textures and sound in a new seperate PK3 file so that people who already have all the old Music textures and sound dont need to redownload the same stuff. (This can allso make your mod MUCH smaller too) =================================================== Additional Credits to : Carnage for the web space and Feed back! Skid, Rick, My father, Mark Rob and Steve for there Feed back and Ideas. thanks allot all of you. =) I think thats every one. If you did help me on this map and your not listed or you would rather not be known. As you can see I did my best to list every one and everything that helped me with this map so far. =================================================== * Play Information * Players : 2 - 8 New music : no New Graphics : Yes * Construction * Base : Scratch Compile times: : 45 minutes Editor used : Q3radiant Installation and play : Unzip these (this) file(s) into BASEQ3. =================================================== Version List For this map. =================================================== \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ =================================================== Version Info : Version 1 Date : June/8/2000 =================================================== Known bugs: : None that I know of Fixed and added in this versio : : All new areas : All new light beam effect : Added a LG : Updated basic Lay out =================================================== If you find a bug or you just want to give me feed back email me at **email removed** =================================================== \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ =================================================== Version Info : Version 1 Date : may/5/2000 =================================================== Known bugs: : Fixed and added in this versio : : Snag Spot Fixed : A slight problem with the walls not being On the Floor. =P =================================================== If you find a bug or you just want to give me feed back email me at **email removed** =================================================== \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ =================================================== Version Info: BETA 3 = April/24/2000 =================================================== This Version has some new gameplay tweaks. Nothing big though. Known bugs that I will squash: :None that I know of yet. =================================================== Version Info: BETA 2 = April/15/2000 =================================================== Known bugs that I will squash: :None that I know of yet. =================================================== If you find a bug or you just want to give me feed back email me at **email removed** =================================================== * Copyright / Permissions * Based on the fact that this map is only the first instalment of several maps that I will make and the fact that it is going to be updated from time to time It would be best for you to ask me before you place this map on a web sight or on a CD. I will most likly say yes to what ever you ask as long as this file is released with it and the BSP itself is unchanged. Since this map will soon be open sorce all mod authers interested in doing a spin off or convertion of my map should email me to tell me what they are going to do. All I am saying is if you plan to do ANYTHING with this map I want you to tell me about it and ask me if it is ok. I may even help you with a newer version if you ask nice enough. =)
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Comments:
9 comments (14.72 yrs ago)
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Downloads:
2,904 & 2,922 LiveViews (daily avg. 0.61)
File:
casdm2full.zip, 1.38 MiB
PK3 date:
14 Jun 2000
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