demon pigs go hog wild
charon3geo2 - demon pigs go hog wild

Title : demon pigs go hog wild
Date : 4-7-2002
Filename : map-charon3geo2.pk3
Author : charon
Email Address : **email removed**, **email removed**
: (best to visit my site and get my current email address)
Website :

Description : An experimental map done for the second geometry contest
: held by nunuk and sock. The map is completely black and
: white, consisting of two textures(one black, one white)
: used in 5 different shaders. The map is not clipped,
: for various reasons. So don't bug me about secret camping
: spots you can get to or you getting stuck on a wall. The
: black walls also make it slightly difficult to see some
: players, but its really bad and you adjust to it fairly
: quickly.

Additional Credits to : id software, Normal, nunuk, castle, kiltron, sock
: Also thanks goes out to those of you I might have missed.

- Play Information -

Players : 2 to 8
Bots : Yes
Weapons : Rocket Launcher, Railgun, Super Shotgun,
: Grenade Launcher, Lightning Gun, Plasma Gun


Unzip the the zip file into your quake3\baseq3 directory.
Start quake3 and either select it from your map list or press tilde to enter the console and type:
"/sv_pure 0"
press enter
"/map charon3geo2"

- Construction -

Base : None
Editor(s) used : Q3Radiant
Known Bugs : None
Build Time : 2 days
Textures used : 2 textures(one black, one white)
Compile machine : P4/2ghz with 512megs RAM
q3map compile Time : TOTAL - 142 seconds or roughly 2 minutes and 22 seconds
: BSP - 8 seconds
: VIS - 134 seconds
: LIGHT - no light
Brushes : 2041


- Copyright / Permissions -
You may not include or distribute this map in/with any sort of commercial product without
permission from the author. You may not mass distribute this level via any
non-electronic means, including but not limited to compact disks, and floppy disks
without permission from the author.