Q3A Database
MeatPak - by - Pete Parisi <MEAT> ================================================================ Title : MeatPak Date : 2/03/2000 Filename : MeatPak.pk3 Author : Pete Parisi Email Address : **email removed** Description : Three DM levels "Redmeat" "Whitemeat" "Darkmeat" Additional Credits and thanks to : Ken Feldman (chickamagua) Richard Nelson (opie) George Dondero (stink-o) Erik San Juan (potatoes) Peter Kim (flying Guillotine) American McGee (tokay) Alex Mayberry (aldawg) James Abney (ezekiel) Victor Mercieca (vexar) Matt Soars Ric Neil The 007 Team at Electronic Arts. ================================================================ - Play Information - Players : 8 to 16. Bots : Yes. Weapons : All : Armor : yes Ammo : yes Health : yes >>>>>>>>TO PLAY THIS MAP<<<<<<<< Put the meatpak.pk3 file into your baseq3 directory, and type one of the following at the console. "\map redmeat" "\map darkmeat" "\map whitemeat" - Construction - Base : From scratch Editor(s) used : Q3Radiant Additional Tools : Q3Build. Photoshop Known Bugs : None. Build Time : A few weeks. Textures used : Origninal, all textures were created by me using photoshop. Compile machine : Dual P3/450 with 512 MEGS, TNT2 Ultra, running Windows Nt4.0' q3map BSP Time : < 1 minutes per level q3map Vis Time : 10 minutes q3map Light Time : 70 minutes bspc Time : 5 minutes Brushes : Didn't look... Entities : Didn't look... - Other Comments - please let me know of any problems you might find with these maps. Bots do not work especially well with these maps. I have 3 other maps on their way. - Copyright / Permissions - These are original maps and textures created by me. You should not include or distribute this map pak in any sort of commercial product. You may not mass distribute this level pak via any non-electronic means, including but not limited to compact disks, and floppy disks.
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