.::LvL
Q3A Database
Left Behind
Finished: september 11th, 2010 Quake III Arena CPMA TOURNEY/TDM level ============================================================ title: Left Behind file: ct3dm5.pk3 author: Ferdinand 'cityy' List email address: cityy at gmx dot de website: http://cityy.explicits.de ============================================================ information: tourney: 1on1 team deathmatch: 2on2 Bot File (aas): yes other: This map requires CPMA as it contains a green armor. There are also jumps for CPM so I recommend playing it in CPM - though it is playable in VQ3 aswell. how to play: place ct3dm5.pk3 in your baseq3/ folder start quake3 hit ~ type \map ct3dm5 type \addbot <botname> <skill> hit ~ (to clear the console) OR select Left Behind(ct3dm5) from the skrimish menu. ============================================================ This map has been created for the quake 3 mapping competition #2 hosted by maverickservers.com. (http://mapping.maverickservers.com/) I always wanted to create a map using a quake2 texture theme, so I decided to take evillair's eq2 texture set and use it for this level. During the contest I had a couple of moments where I wondered if the quality of the eq2 set can compete with all the high res textures you can use nowadays - I even started to retexture it but in the end I went back to the eq2 set because of the feedback from the forums (thanks). Now, where the map is done I can say that I'm happy with the textures and the overall look of the map. ============================================================ construction: base: none editor: GTKRadiant 1.5/1.4 other progs: The GIMP know bugs: none known ============================================================ Used materials: - skybox, eq2-, ex- and a few evil8 textures by evillair - http://www.evillair.net/v2/ - strogg decals by tabun - http://www.tabun.nl - rock texture by kat - http://www.katsbits.com/ - mud texture by sock - http://www.simonoc.com/ Thanks to: - Maverick (http://www.maverickservers.com/) for hosting and organizing the contest - the sponsors for making the contest possible with their prizes - Crucial - http://www.crucial.com/ - Autodesk - http://usa.autodesk.com/ - Planetside - http://www.planetside.co.uk/ - Sapphire - http://www.sapphiretech.com/ - AMD/ATI - http://www.amd.com - also the judges for offering their time and making the contest possible - everybody who participated in the contest for help, feedback, a great and challenge and awesome maps - everyone else who gave feedback over at the competition forums (http://www.mavericks...iewforum.php?f=10) and at the quake3world.com LEM forum (http://www.quake3wor...iewforum.php?f=10) ============================================================ Distribution / Copyright / Permissions Copyright (c) 2010 cityy, cityy at gmx dot de All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ============================================================
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