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Orichalciane
*** This maps is designed for FFA, Quake 3 ARENA*** ================================================================ Title : Orichalciane File name : "Orichalciane" and "orichalcianebot" Author : Scorn Email Address : **email removed** Description : FFA super fighting map ================================================================ * Play Information * Single Player : Yes Cooperative : Yes Deathmatch : Yes Bots : Yes, with "orichalcianebot" mapfile ================================================================= * Construction * Base : New Editor(s) used : GTK 1.1 New Textures : Yes some of my own work, also textures from Neotech, Marsbase (Evil texture pak). New Model(s) : no New Sounds : No, just 2 jungle loop samples and a temple loop sound for the UltraCube. New Music: : No Known Bugs : Hope nahhh Build Time : Bout 8 hours ================================================================= *Details* The important idea of this map is to present a great science-fiction world. There are 2 monolithes, a slow rotating UltraCube , 2 Orichalciane Technologies, and some hiden features... The slow rotating UltraCube represente à superforce, like a material god, that hold with strange forces the health of the planet. The Orichalciane technologies are the great complexes geométrical formes, they represents some old forgoten extra-terristrial super intelligence... The monolithes are based from the Kubrick's masterpiece movie : A Space Odyssey 2001. More information : There are 2 mapfiles in this Pk3. Orichalciane, and orichalcianebot. one with bot, and the other one whitout bot. The map version for bot doesn't have the secret rooms and the Great technologies ( Because of the curves density.). The gameplay runs very fast and wihtout bugs... Orichalciane : Science-fiction word that is based on the mythic "Orichalcum" material from ancient civilsation. look for à dictionary or wikipedia for more detailed informations. =================================================================
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