Bot file (aas): yes
New sounds: no
New graphics: yes
New music: no
How to play: Place Nova_Fortress.pk3 in your baseq3 directory
The map is selectable in the skirmish menu.
I changed the time the items need to respawn as follows:
Ammunition 25 seconds (usually 40)
Armor 20 seconds (usually 25)
Medikit 40 seconds (usually 60)
Health 30 seconds (usually 35)
Editor: GtkRadiant 1.5.0
Other progs: Paintshop Pro 8, Q3Map2Toolz
Know bugs: none
Build time: Next question... I'm sorry, I can't remember
The texture "supportborder_red.jpg" is based on an official
Quake III texture.
Raven for donating some of his electrical power to me when I began
developing this map.
Thanks to the guys from mapping-tutorials.de - you always supported me =)
Thanks to .:|Scout for gameplay testing
Distribution / Copyright / Permissions
Copyright (c) 2008 DaEngineer
All rights reserved.
Quake III Arena is a registered trademark of id Software, Inc.
This level may be electronically distributed only at NO
CHARGE to the recipient in its current state, MUST include
this .txt file, and may NOT be modified IN ANY WAY. Uploading this
level to ANY website is PROHIBITED without prior written permission.