Dance Hall 2
Release Dec 18 2002.

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Type : Quake III Arena deathmatch map
Base : from scratch
Build time : about 3 weeks
Map Name : Dance Hall 2
Filename : qydm8.pk3
Author : FeniX
E-mail : fenixag@yandex,ru

===================== Level Information =============================================
MapType : futurstic simple planning map with
much number curving elements, good way for high speed game
GameType : ffa team tourney CPM mode, OSP mod recommended
Players : 2 - 4 (5 max)
Start Locatoins : 8
Weapons : 2RL, 1RG, 1LG, 1PG, 1SG. 1GL no any ammo
Items : 2YA, 1MH, 2SH, 8AS, 5H, 2LH
BotSupport : Yes, Major is Godlike
NewTextures : Yes, 2 main theme texture
NewSounds : No
Music : No

===================== Tech Info ==============================================
Compile machine : AthlonXP 2000+, 512M PC2700 DDR, WindowsXP
Editor Used : Q3Radiant202, GTKRadiant, Adobe Photoshop 6.
Brush count : 2536
Entities : 438
bsp buildtime : 8sec
Fullvistime : 39sec (visdata 68168)
Lighting : 670sec (136 light Surf, 252 light spot)
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Special Thanks:
Jerry Dent (u238-clem).
E-Mail: **email removed**

all testers; Stiratel, Jedai, Oscar, indi...

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