Gormenghast
release date: 18/1/05.
Quake3Arena DM/Tourney/TDM level.

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title: Gormenghast
file: OGGG1.pk3
author: zyg0t3
email address: **email removed**
website: **invalid URL**
description: While reading the trilogy, no not
LoTRs, i decided that it would be
kewl to play a never-ending stone
castle-type level. This is as far
as i got (game engine allowed heh.)
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play information

tourney: 2v2 min, but up to 8v8 or more! push it!
deathmatch: yes
team deathmatch: yes
CTF: no
Bot File (aas): yes
other: no
new sounds: yes
new graphics: yes
new music: no

how to play: place OGGG1.pk3 in your /baseq3/ folder
start quake3arena
hit ~
type \map OGGG1
type \addbot <botname> <skill>

hit ~ (to clear the console)

Alternately you can just uses your
menus go to Multiplayer/gormenghast ;)

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info Lots of new textures most using shaders.
I almost forgot. The trees in the level
were not modelled by me. I think it came with
gtkradiant otherwise i dont know where it
came from. There was no txt file. For more
info about the level check out my website.

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construction Used GTKradiant, 3ds max, photoshop,
bryce3d, poser, xemacs and other programs.

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Distribution / Copyright / Permissions

Copyright (c) 1999 zyg0t3, **email removed**
All rights reserved.

Quake III Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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Clear