.::LvL
Q3A Database
Black Belvedere
by Kell
Black Belvedere beneath a sky of ashen face we follow twilight to battle's bourne with haste to raise in fix'd place a mast of shared alliegience sworn enemies slain my flag revere lead us to the centre, the black belvedere around each our faction colors gather to listen and echo union call stand fore and fast as loyalty's brother spare not the last, ne'er pride should fall clad in courage, freed of fear lead us to the centre, the black belvedere pay them rich dread weapons' fire that 'gainst our purpose hold hopeful sway which, in lustrous shadow hid, lurk to aspire be cut to ground by bold array clad in courage, freed of fear lead us to the centre, the black belvedere cryptic ways, like Koth's own sign, rise and give way to illumined sight grasp for true that prize then turn, with tantive steps retrace the fight clad in courage, freed of fear lead us to the centre, the black belvedere once upon the trophy altar aspersed with blood and gory glamour twice the trail traversed by slaughter quake the world with triumph's tremor enemies slain my flag revere lead us to the centre, the black belvedere Author: Kell Email: **email removed** Websites: Signs Of Koth Installation Place map-kellblack.pk3 in your baseq3 folder. Gameplay Gametypes Supported: Free For All, Team Deathmatch, CTF, One Flag, Overload, Harvester Player Load: 4 - 16 Team Spawns: 8 per team Construction And Spurious Technical Information Base: New map from scratch New Textures: Yes New Sounds: Yes, the gothic sound pak from Death2Uall Editors Used: GtkRadiant 1.2.9, Paint Shop Pro v5, Metapad 3.5 Distribution And Legal Architrave Permission is granted to use the textures in your own maps; all I ask is that I recieve a credit when your map is released. Please note that if you intend to use any of the textures, rename the kellblack.shader to yourmapname.shader for distribution with your map. Thanks. You may distribute this pk3 file on any format, to anyone else. There are just two stipulations - 1. All content must remain unaltered. 2. map-kellblack.txt must be included, also unaltered. Thanks To id software for Quake III Arena and Quake III Team Arena TTimo and the qeradiant crew for GtkRadiant David Hyde for Gensurf Paul Jaquays for the terrain manual Ydnar for q3map2 HrO for Q3map2 Toolz Tigger_On and Mandog for ..::LvL Dedicated to Howard Philips Lovecraft ( Dead But Dreaming )
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