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Q3A Database
DM-Cursed][
- DM-Cursed][ File Information ------------------------------ FINAL BUILD - 08.01.2005 --- Title : DM-Cursed][ Filename : DM-Cursed][.pk3 Author : Tomasz "Vymmiatacz" Maciąg Email Address : **email removed** URL : not yet Previous Releases : no previous releases Installation : To install, simply unzip and place DM-Cursed][.pk3 in your baseq3 directory wherever you installed Quake3:Arena. The map should now be accessible via the Multiplayer menu or by typing "\map DM-Cursed][" at the console without the quotes Acknowledgements : Anyone at the www.q3arena.gry.imro.pl forums that helped me fighting GtkRadiant : kz5, pluskff4 for valuable beta feedback This is a conversion of an Unreal Tournament map called DM-Curse][ by Cliff Bleszinski The original DM-Curse][ which I played online, had very good playability. I have tried find similar map under Q3, but I couldn't find it. So I decided to make one :) - Play Information ----------------------------------------------------------------------- Tourney DM : YES Free For All DM : YES Team DM : YES Capture The Flag : NO Secrets : hmm... You know the answer, if you ever played original DM-Curse][ - Construction --------------------------------------------------------------------------- Base : DM-Curse][ from Unreal Tournament Textures : Evillair 8, Arctic, idSoftware : (some of them are slightly modified: darkened, colorized, resized) : skybox taken from Kothic Skyboxes Brushes : 1104 Stuff used : GTKRadiant 1.4.0 : Unreal Services / Package Explorer : UnrealED : Cool Edit Pro 2 : WinRAR : ACDSee : mspaint :) : wordpad : notepad/ConTEXT Know bugs : some parts of map are visible through walls (bad feature of game engine) : weird bug involved with Quad : bots can't use lifts well Build time : very long, about 215 hours spread out over 9 months Compile machine : Barton 2800+, 9600Pro, 1024MB - Distribution / Copyright / Permissions ------------------------------------------------- This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. All original and composed textures in this level remain property of the sources respective owners. All original and edited shaders in this level remain property of the sources respective owners. Quake III Arena is a registered trademark of id Software, Inc.
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