Prayers Nest
construction date: 4th of Aug 2002.
sent to LVLQ3A date: 7th of Mar 2004. ;)
Quake3Arena FFa/TP level.

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title: Prayers Nest
file: mrh_dm1.pk3
version: Final 1.1 (OBS the map says betaB,
that is not true, but since ive
lost the .map I cant change that. :()
author: Jockum Skoglund aka. Hipshot
email address: **email removed**
URL: www.shapezone.net
(not yet 03072004, use this:
hem.bredband.net/b...sites/wireframe )
description: Small DM map, good for
2on2's, 4FFA shouldent be played
with more than 5ppl.

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play information

tourney: 2on2 should be good.
deathmatch: Small DM (up to 5 ppl)
team deathmatch: yes
CTF: no
Bot File (aas): yes
other: no
new sounds: no
new graphics: yes
new music: no

how to play: place tig_one.pk3 in your /baseq3/ folder
start quake3arena
hit ~
type \map tig_one
type \addbot <botname> <skill>
hit ~ (to clear the console)

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info

My first Q3a map to be released, the map is pretty old
and I have played it alot at LANs and with friends.
They like the map, maybe its not the best looking map
but I think its fun, maybe not for super-pros but for
normal players.

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construction

editor: GTKradiant
other progs: Photoshop

know bugs: none known.
build time: about 1 month, on freetime.

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thanx to ...

All my friends that played the map and liked it.
Thanks to Mr. John Romero who did Daikatana

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Distribution / Copyright / Permissions

Copyright (c) 2002-2004 Jockum Skoglund, **email removed**
All rights reserved.

There are textures in this map that Ive done for myself,
the grass (which is far more detailed then by the looks in
the map) and the orange brick texture, that is a photoreal
texture, dont steal that, ask me or just cred me fo it.
Its very detailed, great for urban maps. (photo taken in
Sthlm/Oldtown sweden)

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Clear