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Description : This map has been designed as an hommage to the long awaited doom3. The map is very
dark, with many shadows and unlighten places and in a very realistic technical style.
Eighty procent of the textures are from me, the others are from starwars,charon,kreed,sock,cardigan
and the doortex from doom3 (scanned). All other textures are changed from me.
SORRY for this BIG FAT file, that is the shit, when you used OWN .tga-textures.
Known Issues : No.
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MAP Information
New Textures : Yes, 80% from my own,for the others see credits
New Sounds : No
New Music : No
Bot Support : Yes - optimised
Weapons : Shotgun, Rocket Launcher, Railgun (without ammo) and Plasmagun.
Player : 4 (incl. yourself)
Spawn points : 6
Construction
Base : From scratch
Construction Time : July - Octobre 2002
Build programs : Q3Build 1.4, CorelDraw8, Photopaint8, Photoshop6
Build Time : 5 hours (full _vis)
Compile machine : P3 800 / 512 MB / GeForce2 32Mb DDR
Editor used : Q3Radiant 202
Beta Testers: : none (only me, hahaha...)
Credits:
Textures are courtesy of: Starwars, Charon, Kreed, Cardigan, Doom3... thanxx!
Skybox "Mars" from Sock... great!
Thanxx To : My wife Steffi and my little sweet son Erik for their love, my brother Andreas (BWF) for his mental support.
Installation:
- Simply unzip the contents of Oberon.zip to your Quake3/baseq3 folder. The map should
then be available through the skirmish menu for ffa.
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Distribution / Copyright / Permissions
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
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