.::LvL
Q3A Database
Black Town
by XPac
Black Town by XPac 'let's get drunk' FFA map for Quake 3 Arena ====================================== Title: Black town File: map-BT-XPac.pk3 BSPs: XPac_BT.bsp Author: XPac (French) Email address: **email removed** Website: http://www.XPac.fr.st Description: Surreal Black and white town, FFA map for 2 - 6 players. Makes use of many of the new visual effects made possible by ydnar's fantastic q3map2 compiler - hi-res shadows, lightmapped terrain and models, Bump mapping, Foghull etc... Recommended specs: over than - 1200 mhz - 256 Mo ram - ATI 8500 -a stable Q3 instalation # I recomande you to play on a big PC, so you can put the map hight quality rendering and see great lighted textures, bump mapping and fog. # You'll maybe see some bugs in the map or have several problems depending on your PC cofiguration because this map goes to the limites of the Q3 engine. So it is not very stable. # the map might take a lot of time to get load. ======================================= How to play ----------------- Unzip the .pk3 file into your baseq3 directory and off you go! Type "\map estatica" into the console or choose the map through the skirmish menu. Assets: ----------- New textures: yes, all textures made in Photoshop 6.0 by me. Some textures contain photographic elements taken from the following rather groovy public photo collections: http://www.3dtextures.fr.st new shaders: yes. all by me new sounds: yes, comes from old maps I made. new music: yes = "Stalker Goes To Babylon" - by The Pillows. from FLCL's OST ========================================== Thanks to.... ydnar for writing q3map2, without which many of the fancy effects in this map (high res shadows, bump mapping, etc) would not have been possible. Jerry 'Eraser' Laman for making the GREAT Quake Toolkit. for his texture site. My friends for feedbacks. The Pillows for making great musics. id software for making Q3 !! ==================================================== Distribution / Copyright / Permissions Level design, map models and texture art copyright 'XPac', 2003 (subject to exceptions stated above) Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
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