.::LvL
Q3A Database
Wilderness!

reptctf12: Wilderness!

by

Firethrottle

This is a CTF map ONLY. Four team_ctf and five respawn positions for

each team. Also there is a player_start position somewhere. The map

will appear in your skirmish menu in the CTF category. If it doesn't,

take your problem to the UN! Or, you can pull down the console by

using the ~ key, and type:/g_gametype 4, press enter, and then

type:/map reptctf12, then press enter again, and voila!

So far i am influenced from the "q3ctf1" and from Infern0's "jtnctf1",

"Mayhem At The Base", as for the layout. I always use the same weapons

you 'll find here, because i only play with bots (never been on the

web) and these are: Daemia and Sarge use the SG, Grunt and Keel

use the RG, and Major, Visor and myself the RL. I always use

the PG and sometimes you 'll find the BFG. As for the construction,

i only built as far as the map can play fast and furious on my tired

Cel466 and Voodoo3. My focus is on gameplay.

TEXTURES & MAPOBJECTS

All textures (except one) used in this map are from the game

Jedi Knight II: Jedi Outcast and are property of their respective

owners. The texture kilt_bloody_fence is from Kiltron's texpack_3.

All mapobjects (except for the well known storch/tall_torch) are also

from the game Jedi Knight II: Jedi Outcast and are also property

of blah blah blah...

THANKYOU

1) www.idsoftware.com for the funniest, mother-friggin' game

of the millenia. Well, i can't thankyou enough for the Q3Radiant 202!

2) Thank you guys who did the textures and mapobjects for Lucas Arts.

3) Kiltron ( get his textures and other stuff at

www.planetquake.com/meanarena).

4) Bill Brooks (all the tutorials and mapobjects you can eat at

fps.brainerd.net). Fast local downloads!

5) To all the guys out there who produce and host Q3A stuff.

6) Thankyou ma!

ABOUT ME

My name is Jimmy, i am a 35yo musician from Athens, Greece.

Likes: WWII airplanes, european football, women, whiskey, playing

music and writing songs. Dislikes: mean and stupid, greedy and that

little fascist that everybody has in em. I chose the name Firethrottle

not because i'm bad, but because it is the parameter that defines

how fast a bot fires its gun in Q3A. As a player i go by the name

Reptile, hence the "reptctf-something". I'm a textureholic and a CTF

freak! If you like this map and you want to make some changes, email me

at: **email removed** and i'll send you the .map file, hoping you 'll

be desent about it.

And of course, "Wilderness" is a song by the JOY DIVISION.


DAT'S ALL, FOX!

YOURS, TRULLY

FIRETHROTTLE

July 9th 2003

Context menu

For options and more

OK, Got it