Misc. Author Info : this is the first map I've ever made, so there's room for improvement.
Description : 2 Gothic towers rising from a lake.
Additional Thanks to : Claudec - **invalid URL**
for helping me understand sky shaders.
Excessus - **invalid URL**
Mr Fribbles - **invalid URL**
Warren - for beta testing.
Kell - **invalid URL**
for the cool sky texture.
Everyone who is an active part of the custom map community, you
guys make the Q3A world go 'round.
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* Play Information *
Game : Quake 3 Arena
Bot Match : Route Included
Capture The Flag : 6-8CTF
* MAP Information *
BSP Name : maps/puttyq3ctf.bsp
Shader Name : scripts/sky-dragonvale.shader
Textures : env\dragonvale*
Extra LIGHT : Yes
* Construction *
Base : New
New Textures : Yes, a new sky texture
New Shaders : Yes, a new sky texture
Construction Time : 1 week
Testing Time : 3 days
Editor used : GTKRadiant (build 1.2.11)
Qutilities : Q3MAP
Other utilities : BSPC
Known Bugs : Bots don't use the Flight rune. Color-coding textures on the curves are a little screwed, nothing I could do about it really.
* Copyright / Permissions *
All original and composed textures in this level remain property of
the sources respective owners.
All original and edited shaders in this level remain property of
the sources respective owners.
You may NOT use this level as a base to build additional levels and
MAY use the textures and shaders but give credit where credit is due.
You MAY distribute this PK3 in any electronic format (BBS, Internet,
CD, etc) as long as you contact me first, include all files intact in
the original archive, and send me a free copy (if it's a CD :) Thanks.