title: Lost At Satan's Sea
author: Petar Sakic aka Sokar
email address: **email removed**
description: My first official map realese....I used a lot's of curves in this map....it's "space" map in combination of gothic textures...very cool, some people say!!!
team deathmatch: yes ( 2 on 2 )
Bot File (aas): yes
new sounds: no
new graphics: yes----new skybox from amethyst7
new music: no
how to play: place sokar3tny1.pk3 in your /baseq3/ folder
type \map sokar3tny1
type \addbot <botname> <skill>
hit ~ (to clear the console)
Or look out in skirmish menu for map!!!
Space map Lost at Satan's Sea is very playable map, without any ammo... because than people will run around the map, which is good...Bots are stupid as always, but in some situations they can be very predictable and in some situations they can be very good!!!
In map there is 2x RL, 1x RG, 1x LG, 1x SG, 1x YA, 1x RA,¸3x AS, 1x MGH, 1x +25H, 4x +50H, 1x quad damage ( only in tdm ).......and a lot's of curves!!!
base: from scratch
editor: GTK Radiant 1.2.11
other progs: none
know bugs: none known
build time: 1 day
compile time: 1 hour
thanx to ...
My big sister, and biggest credit goes to Cardigan ( he know why biggest credit goes to him ), Cardigan---your the best ( and he got one excellent map, Scorpion and one excellent map Estatica, which is in beta version right now---- www.planetquake.com/cardigan ) and thanks for the tips Cardigan....Also credits are going to wviperw (Joel McDonald), Quint, Amethyst7, StormShadow, Lord Squart, Kanc, Tig, Vondur...sorry if I've forgot someone!!!
Distribution / Copyright / Permissions
Copyright (c) 2003 Petar Sakic aka SoKaR, **email removed**
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.