On the Rim
12-9-02

Title : On the Rim (of the known universe)
Game : Quake 3 Arena
File Name : ontherim.zip
Author : John "Lake Trout" Kay (a.k.a Jay)
Home Page : www.maladon.com/%7...rout/index.html
Email : **email removed**
Map Description : Small Capture the Flag/Team Death Match map set on a distant moon base.
Other maps : *Theoretical Probability. Another CTF map which won the Deathmatch Zone Holiday mapping contest in December,2001. See the review at: www.denken.com/dzone/contest02c.htm
*Supply Depot No. 17. Another large CTF map set in a warehouse like Q2.

------------------------*Comments*----------------------------------------------------------

This is my third release with all being CTF (with this one doubling as Team DM) maps. In this map, you don't have much space to escape, so keep moving! Since it is a moon base, there is slightly lowered gravity. If you are a mapper, gravity is set at 500/800. I modeled this map after the small space CTF map in the original Q3 game...
If you like or review the map, please send me a note. If you have suggestions for making it better, please do the same.
-----------Play Information-----------------------------------------------------------------
Mode : Capture the Flag/Team Death Match
Best Number of Players : Three or more per side (6-12).
*Play against humans whenever possible!
*Run around the map with no players or bots to get used to it first. I suggest this with all CTF maps!
-----------Construction---------------------------------------------------------------------
New Textures :None.
Editors : Gtk Radiant 1.2.10, Paint Shop Pro 7.
Bugs : None. The bots play it pretty good, in fact!
Borrowed Textures: Evil Lair, Than, Moji, Krash, and Charon. Sky box from amethyst7.
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* COPYRIGHT/PERMISSIONS *
--------------------------------------------------------------------------------
Copyright (2002) by John "Jay" Kay (Lake Trout). All rights reserved.

*This package may only be distributed by means of electronic transfer,
free of any charge to the recipient, and may not be modified in any way.
All the files included in the original package must remain intact and
unmodified.

*You may use textures but give credit where credit is due. Include this Read Me if you do.

*This package may not be distributed on any CD-ROM, nor be
used on a commercial multi-player server without the prior,
explicit written consent of John Kay.

-----------Thanks---------------------------------------------------------------------------
to all the great people at Quake 3 Forums and to id software.

Clear