Quake3Arena Tourney level
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title: Slug Storehouse
file: q32thecore2.pk3
author: Idolator
email address: **email removed**
URL: **invalid URL**
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play information
tourney: yes
deathmatch: yes
team deathmatch: no
CTF: no
Bot File (aas): yes
other: no
new sounds: yes
new graphics: yes
new music: no
how to play: place q32thecore2.pk3 in your /baseq3/ folder
start quake3arena, go to skirmish.
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construction
base: none
editor: Q3Radiant 1.2.10 by Id Software
other progs: photoshop 6.0
know bugs: nope, I think... let me know!
build time: I think it was 3 months (spare time)
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Distribution / Copyright / Permissions
Copyright (c) 2003 kris [Idolator] hagedoorn, **email removed**
All rights reserved.
textures:
q32thecore_tourney2_floor
- core_grate2.tga
- floor_01.tga
- floor_04.tga
- floor_07.tga
q32thecore_tourney2_fx
- Alienskin_1.tga
- big_light.tga
+ big_light_blend.tga
- jumppad2_01.tga
+ jumppad2_01_blend1.tga
+ jumppad2_01_blend1.tga
- med_light.tga
+ med_light_blend.tga
- sky_lightmap.tga
- space_flare_A.tga
- tech_light.tga
+ tech_light_blend.tga
- tel_ringfx_A.tga
- tel_ringfx_B.tga
- tel_ringfx_D.tga
- teleporter_base_A.tga
- teleporter_base_B.tga
- teleporter_base_C.tga
- teleporter_base_D.tga
- tentacle.tga
q32thecore_tourney2_trim
- alien_block1_A.tga
- alien_block1_B.tga
- alien_block2_A.tga
- alien_block2_B.tga
- alien_block3_A.tga
- alien_block3_B.tga
- alien_trim_A.tga
- alien_trim_B.tga
q32thecore_tourney2_wall
- material_02.tga
- material_03.tga
- material_04.tga
- metal_02.tga
- metal_03.tga
Copyright (c) 2003 kris [Idolator] hagedoorn, **email removed**
All rights reserved.
Use my textures anyway you want, just mention my name.
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Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
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