Title : Tower of despair
Author : Devlin
Version : december 23 2002
File Name : q3towerod.pk3
E-Mail : **email removed**
Web Site : **invalid URL**
Description : Simple, yet fun map for a small amount of
players. Be sure to take some damage if you
want to take the quad. A CTF version will be
published soon.
Credits : Many thanks to Kell for his Dragonvale skybox
and ofcourse ydnar for his great bsp compiler!
Previous Work : ut_japangarden & ut_chicago, q3zaak, ut_freiburg
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* Play Information *
Game : Quake III
Bot Match : Yes
Deathmatch : 1on1, 2on2, 3-4 FFA (6 spawns)
* PK3 Information *
BSP : maps/q3towerod.bsp
AAS : maps/q3towerod.aas
SHADER : scripts/sky-dragonvale.shader
Arena File : scripts/q3towerod.arena
Levelshot : levelshots/q3towerod.jpg
* Construction *
Base : New map from scratch
Build Time : About 4 days
Compile Machine : P4, 2ghz, 256 mb rdram
Compile Time : 3 hrs
Editor Used : GTKRadiant 1.2.1
Other Utils : BSPC, Photoshop 5.5, WinZip, ydnar
Known Bugs : None (mail me if u find one)
* How to Use *
Simply extract the q3towerod.pk3 file and this text file into your
Quake III "baseq3" directory. So for me this would be
"C:\games\quake3\baseq3". Once installed the map will appear in
the Single Player Skirmish menu.
* Copyright / Permissions *
You may NOT use this map as a base for other maps.
The textures and shaders used in this map remain the property of
their respective owners and were used with their permission.
You are NOT allowed to commercially exploit this level, i.e. put
it on a CD or any other electronic medium that is sold for money
without my explicit permission.
You MAY distribute this BSP through any electronic network
(internet, FIDO, local BBS etc.), provided you include this file
and leave the archive intact.
If any magazines want to put this map on a cover CD, then make
sure you ask me first, send me a copy and we'll be straight :-)
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