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Q3A Database
Turtle Map Pack 4
Quake3Arena FFA level. ==================================================== Title: Welcome To Hell File: tm4_Gear.pk3 Author: Marc Roussel Email address: **email removed** URL: http://pages.infinit.net/gear Description: Made in 1 week, for the TM event ==================================================== play information Tourney: No Deathmatch: Medium DM (up to 6 players) CTF: No Bot File (aas): yes Other: No New sounds: No New graphics: Yes New music: No ==================================================== Construction Base: none Editor: GTKRadiant 1.2.7 (www.qeradiant.com) Other progs: Q3Build, Mapacker Know bugs: The only ones are those that the editor cause Build time: 7 days ==================================================== Thanks to Equim for the mapacker ! Akuma for his great work organizing this event. ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 ##Gear## All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== Date: 15th June 2002 Quake3Arena Tourney/DM level. ==================================================== title: Magrathia file: tm4_myth.pk3 author: Myth email address: **email removed** description: Quake 3 Tourney or small Death match map. credit: Id software MoP for the excellent turtle models Everyone at the SpeedMappers Guild, esp: Tom C, Monsto & Equim for help with the map :) ==================================================== play information tourney: yes deathmatch: Small Deathmatch CTF: no new sounds: no new graphics: yes new music: no new models: yes ==================================================== construction base: Scratch editor: GTKRadiant 1.1.1 brush count: (net brush: 1263 no entities) know bugs: no bugs, but there's a few turtles :) build time: 1 week ==================================================== Compiling Machine used: Athlon 1.4, 512MB of DDR RAM. Time taken: 20 minutes (on BSP, -vis, -light -extra) ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 Myth (**email removed**) All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== Date: 15th of June 2002. Quake3Arena CTF/DM/TeamDM level. ==================================================== title: Chyrstie's Wraith file: tm5_AD5.pk3 author: AD5 email address: **email removed** URL: description: Large CTF map, good for 3 on 3's and maybe the odd 10 on 10 teamplay. DM up to server ==================================================== play information skills 0,1,2,3: no tourney: no deathmatch: large DM CTF: yes Bot File (aas): yes other: no new sounds: yes new graphics: no new music: no how to play place tm4_Ad5.pk3 in your /baseq3/ folder start quake3arena hit ~ type \map tm4_ad5 type \addbot <botname> <skill> hit ~ (to clear the console) ==================================================== info large ctf 5000 brushes 600 ents ==================================================== construction base: none editor: GTKRadiant 1.2.9 by Id Software other progs: GTKBuild by Sagnor <**email removed**> AzrKnight <**email removed**> (have a look on Rust for it) know bugs: none build time: 1 week ==================================================== thanks to nate for the shrooms and my loving lady for putting up with me, thanks to Rorshach for the singlemalt texture set and Grim Reaper for the trees ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 AD5 **email removed** All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== Date: 15th of June 2002. Quake3: Arena FFA/Tourney level. ==================================================== title: Iron Core file: tm4_akuma.pk3 author: Akuma email address: **email removed** URL: http://www.telefragged.com/speedmaps/ description: Medium DM, good for upto 8 players. ==================================================== play information tourney: yeh deathmatch: Medium DM (up to 8 players) CTF: no Bot File (aas): yes other: no new sounds: no new graphics: Tech1 (by sock) www.planetquake.com/simland/ new music: no ==================================================== construction base: none editor: GTKRadiant 1.2.9 (www.qeradiant.com) other progs: mapacker (pk3 tool) www.planetquake.com/equim/ know bugs: none known build time: 7 days ==================================================== Thanks to The Speedmappers Guild. Everyone who hangs out in #speed Equim for Mapacker :D Sock for Tech1 texture set ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 Akuma All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== Date: 15th june 2002. Quake3Arena TDM/FFA/Tourney level. ==================================================== title: Awakening file: tm4_asnagrim.pk3 author: AsNagrim email address: **email removed** URL: http://members.optushome.com.au/asnagrim description: Medium-large tdm/tourney map, good for up to 8 players. ==================================================== play information tourney: 1on1 is cool deathmatch: Medium DM (up to 6 players) CTF: no TeamDeathMatch 3on3 or 4on4 Bot File (aas): yes other: no new sounds: no new graphics: yes new music: no ==================================================== construction base: none editor: GTKRadiant 1.2.9 (www.qeradiant.com) other progs: qtoolkit ydnars q3map 2.0.1 know bugs: none known build time: 6 days 23 hours 40 mins..including this readme days ==================================================== Thanks to Some ppl Thanks to all the ppl that organised and took part in tm4. Thanks to Bikie for compiling for me (im stuck on a slow machine 8(... ) thanks to Chaser and Rockman for bug and playtesting Some textures were from tech1soc texture set by Sock. The talent that produced them is slef evident. Socks URL: http://www.planetquake.com/simland ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 ##*********AsNagrim*********## All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== ========================================================= Quake 3 Arena deathmatch level. City style & urban-based. ========================================================= Title: Baal-Peor's Urban Psychosis File: tm4_baal-peor.pk3 Author: John "Baal-Peor" Visser E-mail: **email removed** URL: http://www.baal-peor.gq.nu/turtle4/ Description: Large deathmatch, good for 6+ players. Release Date: 06/15/2002 Filesize: 2.38 MB (PK3 Max) ========================================================= A total urban-based level with city theme using THE CHRONIC TEXTURE SET. Blast it out while jumping from building to building, but watch out - there ARE limits! ========================================================= PLAY INFO: Tourney: Huh? Deathmatch: Large DM (6 or more players) CTF: No Bot File (aas): Yes Other: No New Sounds: Yes (4) New Graphics: Yes (38) New Music: No Tech Stats: 225 polys & 1379 faces TOTAL ========================================================= CONSTRUCTION: Base: New level from the inner caverns of mind. ( http://www.baal-peor.gq.nu/turtle4/ ) Editor: Quark 6 Other Progs: GTKbuild 2, Adobe Photoshop 5, Winzip 8 Known Bugs: No, sir! Just have a beefy server. Build Time: Less than one week. (Turtlemap #4) ========================================================= PROPS: MasterPlan (**email removed**) for The Chronic Texture Set & Cypress Kill for The Chronic. Also, thanks to all the other additional Turtlemap #4 participants! ========================================================= THE SHPEIL: (Copyright 2002 Baal-Peor & baal-peor.gq.nu) All rights reserved. Custom textures remain the property of the graphic authors @ 4:20 AM. Quake III Arena is a registered trademark of id Software. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. Reviewers: please contact me through the above e-mail so I can link to your review/vents/comments/etc. @ my site. Serious job offers contact: **email removed** ========================================================= tm4_chrisq - "La Noche Tranquila" Well non-English titles sound spiffy so that explains that. I worked about 30 hours on this map over a period of 7 days. How to Find the Dopefish: 1. Understand that the Dopefish is the reason why this map was made. 2. Learn to love the Dopefish. 3. Find the room with lots of crates, two wooden planks, a ceiling fan, and the back side of a garage door. 4. As you enter this room (from the back), immediately go to the left corner. 5. Jump onto the crate hidden in the darkness. 6. Make a second jump to get higher. 7. Walk nimbly across the two planks. 8. Jump up into the dark attic. 9. Grab the Quad if you wish and it is there. 10. Notice more crates in the corner. 11. Jump onto the only crate you can (it's hidden in the darkness by the Quad's wall). 12. Walk back around the stack of crates. 13. Crouch and fall down to say 'hi' to the Dopefish. 14. Touch the Dopefish. 15. Prepare for your death. The map contains around 1200 brushes. Some general hints: 1. Avoid falling into the water. 2. Quad is given extra time, so that is extra-important to control. 3. Have fun! --chrisq Date: 15th of June 2002. Quake3Arena TDM/FFA/Tourney/CTF level. ==================================================== title: bored turtles file: tm4_equim author: Equim email address: **email removed** URL: http://www.planetquake.com/equim http://www.telefragged.com/speedmaps description: Medium sized map for FFA / TeamDM. ==================================================== Play information tourney: 1on1 and 2on2 is cool deathmatch: Medium DM (up to 6 players) CTF: no Bot File (aas): yes other: no new sounds: no new graphics: used soc1tech texture pack (www.planetquake.com/simland) new music: no ==================================================== Construction base: none editor: My own GTKRadiant 1.1.1 / 1.1.2 hybrid (www.qeradiant.com) other progs: Mapacker \o/ (see my site) known bugs: none known build time: 7 days ==================================================== Thanks to All the turtlemappers. Sock for his great textures! ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 Equim All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== Date: 15th of June 2002. Quake3Arena TDM/FFA/Tourney/CTF level. ==================================================== title: Age of Langolier file: tm4_monsto.pk3 author: Monsto Brukes email address: **email removed** URL: http://www.spawnpoint.org description: Medium DM 6-9 players ==================================================== play information tourney: 2on2 deathmatch: Medium DM 6-9 players CTF: no Bot File (aas): yes other: no new sounds: no new graphics: yes new textures new music: no ==================================================== construction base: none editor: GTKRadiant 1.2.9 (www.qeradiant.com) other progs: Equims 1337 maPACKer know bugs: none known build time: 7 days ==================================================== Thanks to scampie for bein a pal ad5 for the 1337 icon keditok for callin it 'the amazing rubberhead' ydnar for txtrs rorshach for txtr skillz ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 Monsto Brukes All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== released - 15th June 2002. \\ map title: "rinser" \\ map file: tm4_psion.bsp \\ author: Anthony 'psion' butler \\ email: **email removed** \\ site: http://apache.airnet...u/~waxx/psion.htm --------------=== turtlemap #4 - daily progress of this map can be found at: http://apache.airnet...axx/tm4_psion.htm - build time of exactly one week, starting on june 8th 2002. - Medium sized tourney map, that has team compatibility for 2v2 tdm or freeze tag. - features: all weapons except BFG. 1 ya, 1 ra. Quad in teamplay modes. --------------=== :: INSTALL :: - extract "tm4_psion.pk3' to ...\baseq3 directory of a Quake 3 patched with pr 1.30 or 1.31 --------------=== \\ concept: tfz.ed209 \\ file size: 1.4 mb \\ # of spawns: 10 \\ editor: gtkRadiant 1.2.9 & q3map2. \\ machine: 900mhz + 386 ram --------------=== :: credits :: - base ID textures - additional textures from "studio F" (http://www.studiof.demon.nl) - skybox by "Justin Fisher" (http://www.geocities...harlequin-/quake/) - 'P' & 'tfz' logo's by me. --------------=== :: thanks :: - to tfz clan members Spine (tscaboid), Sarah & Bonesaw for the beta testing... this one's for you! - speedmappers guild for the pack concept. --------------=== :: copyrights/permissions :: Distribution of this zip is to be done in it's entirety, and any commercial use without prior consent is prohibited. The bsp included is not to be used as a basis for further map building. Quake III Arena is a registered trademark of id Software, Inc.:June:15:2002 :================================================================: Title : Necrodelica Filename : tm4_scampie.bsp Author : Scampie Email Address : **email removed** Webpage : http://scampie.spawnpoint.org Description : some kind of alien buildings in a big crater or something... i donno. to quote the amazing G_DeWan, "It's a map, you shoot things, deal with it" Thanks to : Myself All my fellow turtlemappers (except Akuma) Dietz and Biff for final peeking and such Additional Credits to : nobody! hahaha! !!!!IMPORTANT!!!! If you wish to review this map on your site, you MUST review it as part of the Turtlemap #3 pak even if you got this map by itself. You may find that at this site: http://www.telefragged.com/speedmaps/ * Copyright / Permissions shit * This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.Date: 15th of June 2002. Quake3Arena TDM/FFA/Tourney/CTF level. ==================================================== title: Listen! You smell something? file: tm4_shallow.pk3 author: Tom "Shallow[BAP]" Waters email address: **email removed** URL: http://www.bad-apple.net/mappery/ description: DM, probably 5-8 players is best ==================================================== play information tourney: well you could I s'pose deathmatch: Medium DM (up to 6 players) CTF: no Bot File (aas): yes but the botplay sucks new sounds: no new graphics: yes new music: no ==================================================== construction base: none editor: GTKRadiant 1.2.6 (www.qeradiant.com) Q3Radiant 202 other progs: Too much to list! know bugs: Horrible framerates in one or two places. Never got around to marking the weapon spawns. build time: 7 days Custom textures: textures/tm4_shallow models/mapobjects/baptmjumppad models/mapobjects/bapflourescent models/mapobjects/baptmcomputer All textures in the above folders were made by me. A formal release of these as a proper pack will be forthcoming, and the same is true of the custom mapobjects. Most of the textures will be redone to some extent because some of them are a bit shite, there's only so much you can do in a week y'know :) Please wait for the full release rather than using the textures from this pk3, which will include better, more finished textures and a bunch of cool stuff that ended up not getting used in the map. ==================================================== Thanks to all those who were hanging out on irc.telefragged.com#speed during the speedmap. Also thanks to the beta testers: Normski, Carniphage, Furious George and TART. ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 Tom Waters All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== Date: 15th of June 2002. Quake3Arena FFA level. ==================================================== title: Silo 420 file: tm4_tomc.pk3 author: Tom Cleghorn (TomC) email address: **email removed** URL: http://www.st-andrews.ac.uk/~tc10/ description: Smallish DM, probably OK for 6 players. 10 starts available. ==================================================== play information tourney: 1v1's probably alright. deathmatch: Smallish (up to 6 players) CTF: no Bot File (aas): yes other: no new sounds: no new graphics: couple of shaders new music: no ==================================================== construction base: from scratch editor: GTKRadiant 1.2.9 (www.qeradiant.com) other progs: Q3 Build know bugs: Probably hundreds :) build time: 7 days, for Turtlemap IV :) ==================================================== Thanks to All kinds of folk, but I'm in a rush and need to get this pk3 uploaded before I have to go to work :) ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 Tom Cleghorn. All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== **** NOTE: this text file written by Equim in Vaarscha's absence ***** Date: 15th of June 2002. Quake3Arena TDM/FFA/Tourney/CTF level. ==================================================== title: tm4_vaarscha file: tm4_vaarscha author: Vaarscha build time: 7 days ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 Vaarscha All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== Date: 15th of June 2002. Quake3Arena FFA ==================================================== title: Ancient Relics file: tm4_vmerc.pk3 author: vmerc email address: **email removed** ICQ: 16521461 URL: N/A description: Medium map with disconnected segments. Best for 6 to 12 players. ==================================================== play information tourney: 3v3 is best deathmatch: Medium DM (up to 12 players) CTF: no Bot File (aas): yes other: no new sounds: no new graphics: no new music: no ==================================================== construction base: none editor: GTKRadiant 1.2.9 (www.qeradiant.com) known bugs: none known build time: 7 days ==================================================== Thanks to AD5 for radiant tutelage. +=================================================== Distribution / Copyright / Permissions Copyright (c) 2002 ##vmerc## All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ==================================================== ================================================================================ * QUAKE III ARENA LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : Kryptonite (TM4 version) FILENAME : tm4_wviperw.pk3 .pk3 CONTENTS : tm4_wviperw.aas tm4_wviperw.arena tm4_wviperw.bsp tm4_wviperw.jpg spog's textures AUTHOR : wviperw (Joel McDonald) e-Mail : **email removed** HOMEPAGE : http://www.planetquake.com/wvw DATE : 06/15/02 GAME PLAY TYPE : FFA/Tourney -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- Map made for the Turtle Map for. Dressed in spog's Lonely Planet textures, and layout is single-atrium a la aerowalk. -------------------------------------------------------------------------------- DEATHMATCH : 10 Player Respawn Points SUGGESTED PLAYER LOAD : 1on1 / small FFA (3-5) BOTS : Doom WEAPONS : shotgun,grenade launcher,rocket launcher, lightning gun, railgun POWERUPS/ARMOR : YA, RA, MH -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- EDITORS USED : GTKRadiant1.1.1 and v1.2.9 UTILITIES USED : WinZip, PBE, Curry, GTKBuild, Notepad Plus, Q3ASE KNOWN BUGS : a few cracks/sparklies due to all the angled faces COMPILE MACHINE : AMD Duron 700@1000, 320mb PC100 RAM, Win95, Stealth III S540 32mb Pro, 6.4gb HD BUILD : BSP=10sec VIS=32sec LIGHT (patchshadows, filter, super 2, bounce 4, samplesize 8)=6955sec CONSTRUCTION : 1 week BRUSHES : about 1585 -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- Quake III Arena : Walk Don't Run Quake III Arena : Geometrica Quake III Arena : Vacant Quake III Arena : Sinking Deeper (RA3 Arena) Quake III Arena : Drift Away Quake III Arena : Concrete Quake III Arena : Under My Skin Quake III Arena : Collide Quake II : The Slayaway Quake II : The Abandon -------------------------------------------------------------------------------- * SPECIAL INSTRUCTIONS OR INFORMATION * -------------------------------------------------------------------------------- Type /map tm4_wviperw in the console. Or go to skirmish->tourney and select tm4_wviperw. -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- spog : used his texture set id software : Q3A My Great Aunt Bob : For never giving up on me :) Ydnar : His build of q3map.exe -------------------------------------------------------------------------------- * THANKS * -------------------------------------------------------------------------------- Mr. Clean, Swelt (for giving me some awesome gameplay feedback) -------------------------------------------------------------------------------- * COPYRIGHT/PERMISSIONS * -------------------------------------------------------------------------------- Copyright (2002) by Joel McDonald. All rights reserved. This package may only be distributed by means of electronic transfer, free of any charge to the recipient, and may not be modified in any way. All the files included in the original package must remain intact and unmodified. This package may not be distributed on any CD-ROM, nor be used on a commercial multi-player server without the prior, explicit written consent of Joel McDonald.
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