I N F O
Title : Skytown II (second edition)
URL : http://id-games.narod.ru/quake3.htm
Date of release : 17 August 2002
Files : skytown2.pk3
Author : Anton
E-mail : **email removed**
Homepages : http://zelda64rus.dotnet.lv
(my Zelda64 russian translation projects)
(my maps for Doom2, Quake & Quake 3 Arena)
Description : My Quake 3 Arena map #5 was "Skytown"
A gothic style floater. Islands in the sky...
An idea of old ruined city, which small parts are
still floats in the sky...
This one is a remake/bugfixes.
People asked me to work a bit more after releasing
the first "skytown" (at www.planetquake.com/lvl),
which has some bugs such as missing textures, etc... So here it is.
Skytown #2 (changes/fixes):
-textures (teleporters, tower sides) fixed now and should appear in any computer.
-added new island with Mega Health
-2 new islands attached to central one with 5 jumppads, making it a bit wider.
-changed placement of some weapons/ammo/items
-added new models - ivy (by Nathan Silvers) & major statue
-added/moved around/textured some architecture
-added some light to teleporter texture
-flight powerup time reduced, wait (respawn) time increased
-BFG left at the tower top, but with smaller ammount of ammo and longer respawn time
(BFG ammo box removed). Also it now can be reached via another teleporter.
-added grenade launcher (with a small ammount of ammo)
-some other small changes/fixes
Game type : free for all / tourney
Max players : 2-6 players deathmatch.
Bot support : Yes.
(But better to play with real people).
Sometimes bots like to get stuck near the tower entrance.
This is a only bug with bots that I noticed here.
But generally they fight the map well.
New textures : Leaves on the ground,
"Ice" skybox by 79dieselrabbit (www.planetquake.com/darkside
New models : Oak trees by GrimReaper (**email removed**)
Ivy by Nathan Silvers (**email removed**)
Some previously unreleased id's models, like chains.
Known Bugs : I hope, no, finally :)
Base : "Skytown" map
Editors used : Q3Radiant b202 / GTK Radiant 1.2.9
Additional utils used : Q3 Build 1.4
Other Q3A maps
by author : Towers of Death - http://id-games.narod.ru/quake3.htm
Utopia - http://id-games.narod.ru/quake3.htm
Lava Pit - http://id-games.narod.ru/quake3.htm
Chemical Arena - http://id-games.narod.ru/quake3.htm
Skytown - http://id-games.narod.ru/quake3.htm
All this maps also available with reviews at www.planetquake.com/lvl
ReBuild Time : 5 days with breaks.
Compile machine : P III 800 / 256 Mb / ATI Radeon 32 mb
Compiling time : ~ 1 hour
H O W T O P L A Y
Unzip skytown2.zip to "/quake3/baseq3" directory
Run Quake 3 Arena, at the console type: map skytown2
T H A N K S TO:
Big thanks to Patrick "pjw" Williams (www.planetquake.com/pjw
for his feedback, support, help & for answering my questions.
- for making my maps available to public, reviewed.
- for the editors
id software - for Quake
L E G A L S T U F F
You can freely distribute this level,
but please, do not remove this .txt file from the .zip or .pk3 archive.
:: Anton ::