Cuts Both Ways
Title : Cuts Both Ways
PK3 Name : KtSdm1.pk3
Date : 6/2/00
Author : Ben "Krash" Ackland
Email Address : **email removed**
Home Page :

Misc. Author Info : I've always wanted to do this map in a 3d environment.
I had to wait for Q3:A for and engine that could
handle the triangle count. =]

Description : Based on ledges3x.wad for Doom2 (author unknown)
This is a largely 2D map, with two wide open courtyards
and a ledge around the edge of the map

Additional Thanks to : RUST - - for tutorials
Quake 3 Mods - - more tutorials
The original author of ledges3x.wad.
Beta Testers (in alphabetical order)
Agent Orange
Laurent Bollini

Additional Notes : Krash the System...

Previous Work : Quake 1
Quake Rally
- Blue Lake Mountain - blm.bsp
- Sub-Aqua - sub-aqua.bsp


* Play Information *

Game : Quake 3
Bot Match : Route Included.
Deathmatch : 4-8 FFA
teams of 2 or more
Capture The Flag : No

* MAP Information *

BSP Name : maps/ktsdm1.bsp
Shader Name : scripts/ktsdm1.shader
Textures : textures/ktsdm1/*
Extra LIGHT : Yes
VIS level 4 : Yes

* Construction *

Base : New, based on the layout of ledges3x.wad
Brushes : 2012
Entities : 309
New Textures : Yes, one fog texture, and one black texture.
New Shaders : Yes, all based on orignal Q3 shaders
Construction Time : 1 month, incl. learning time
Testing Time : 1 1/2 weeks
Editor used : Q3Radiant (build 181)
Qutilities : Q3MAP
Other utilities : BSPC, Photoshop, Paint Shop Pro v5.1
Compile Machine : Celeron 300A @450MHz, 64MB SDRAM
Compile Time (BSP) : 44 secs
(VIS) : 2 hrs 21 mins 51 secs (8511 secs)
(LIGHT) : 1 hr 32 secs (3632 secs)
Known Bugs : None

* Copyright / Permissions *

All original and composed textures in this level remain property of
the sources respective owners.

All original and edited shaders in this level remain property of
the sources respective owners.

You may NOT use this level as a base to build additional levels and
MAY use the textures and shaders but give credit where credit is due.

You MAY distribute this PK3 in any electronic format (BBS, Internet,
CD, etc) as long as you contact me first, include all files intact in
the original archive, and send me a free copy (if it's a CD :) Thanks.

* Where to get this level *, in the appropriate directory