Liquid Swords
Filename == jnydm2.bsp
Author == Mark [Johnny] Pytel
Map Name == Liquid Swords
Date of Release == February 5, 2000
Email Address == **email removed** <-- i love opinions of my work
-Map Info-
Game == Quake III Arena
Deathmatch 1 vs. 1 == Be My Guest
Deathmatch 2-6 == Proper Potential Gib Amount
Deathmatch 6-10 == Fireworks of Gibs
New Sounds == No
New Graphics == No
Build Time == About 3 weeks.
Compile Machine == p2/400 128 sdram
Compile Time == 3 hours
Description == A medium free for all map for Quake III Arena
Editor Used == Q3R
Weapons == Lightning Gun, Two Shotguns, Two Rocket Launchers, Plasma Gun
Grenade Launcher, Railgun
Armor and Health == Two Yellow Armors, Red Armor, Megahealth, and Medkit
Powerups == Haste and Battle Suit
Credits == Id Software for the most unbelievable game in the world,
Robert Duffy for a kickass editor, N3 for all the help with
the website, and my beta-testers.
Additional Rants == At long last I took the necessary time to actually complete
a map. Not some half-assed place with funny texture alignments
and no bot capacity. Enjoy.
Other Maps == Quake II
johnnydm - Tech Trauma
johnnydm2 - Amplified Sample
johnnydm3 - Fully Blown Melanin Tone
johnnydm4 - 9th Chamber
johnnydm5 - Temple of Shaolin
johnnydm6 - Five Deadly Venoms
Quake III Arena
jnydm - Phantasmagoria
jnydm2 - Liquid Swords
jnyctf - Dead Wrong
Website ==

Authors may NOT use this level as a base to build additional

You MAY distribute this BSP, provided you include this file with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. If you intend to use this level in any way (TC's, Mission
Packs, CD's, Freebee's, etc.) please contact me first, or I'll
sick Johnny Cochran on your ass.